#ifndef _PCLOUD_AMBIENCE_STENCIL_H
#define _PCLOUD_AMBIENCE_STENCIL_H

#include <cstdint>
#include <cstddef>
#include <user/stencil.h>

namespace smo {
namespace stim_buff {

/**
 * PcloudAmbienceStencil represents stencils for point cloud ambience data.
 * This is a base class for device-specific implementations.
 */
class PcloudAmbienceStencil
:	public smo::cologex::Stencil
{
public:
	typedef uint32_t PcloudAmbienceStimulusValue;

	PcloudAmbienceStencil() = default;
	virtual ~PcloudAmbienceStencil() = default;
};

} // namespace stim_buff
} // namespace smo

#endif // _PCLOUD_AMBIENCE_STENCIL_H
