20 lines
609 B
C++
20 lines
609 B
C++
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#include "lg1PcloudAmbienceStencil.h"
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#include <unistd.h>
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namespace smo {
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namespace stim_buff {
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// Common IOEngineConstraints for LG1 ambience stencil StagingBuffer
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// (used for both input and output constraints)
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const StagingBuffer::IOEngineConstraints
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LG1PcloudAmbienceStencil::stencilBufferConstraints(
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// slotStartAlignmentByteVal, slotPadToNBytes.
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sizeof(void*),
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sizeof(PcloudAmbienceStencil::RangeDescriptor),
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// frameStartAlignmentByteVal, framePadToNBytes.
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static_cast<size_t>(sysconf(_SC_PAGE_SIZE)),
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static_cast<size_t>(sysconf(_SC_PAGE_SIZE)));
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} // namespace stim_buff
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} // namespace smo
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