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salmanoff/smocore/componentThread.cpp
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#include <unistd.h>
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#include <iostream>
#include <pthread.h>
#include <sched.h>
#include <boost/asio.hpp>
#include <opts.h>
#include <mind.h>
#include <componentThread.h>
#include <marionette/marionette.h>
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namespace smo {
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thread_local std::shared_ptr<ComponentThread> thisComponentThread;
namespace mrntt {
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extern std::shared_ptr<ComponentThread> mrntt;
}
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// Implementation of static method
std::shared_ptr<ComponentThread> ComponentThread::getMrntt()
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{
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return mrntt::mrntt;
}
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void ComponentThread::initializeTls(void)
{
thisComponentThread = shared_from_this();
}
const std::shared_ptr<ComponentThread> ComponentThread::getSelf(void)
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{
if (!thisComponentThread)
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{
throw std::runtime_error(std::string(__func__)
+ ": TLS not initialized");
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}
return thisComponentThread;
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}
void ComponentThread::main(ComponentThread& self)
{
if (OptionParser::getOptions().verbose)
{
std::cout << self.name << ":" << __func__ << ": Waiting for JOLT"
<<"\n";
}
self.getIoService().run();
self.initializeTls();
std::cout << self.name << ":" << __func__ << ": Entering event loop" <<"\n";
/* We loop here because when an exception is caught, we need to first catch
* it in the catch blocks. We bubble the exception to mrntt in the catch
* blocks, and then we loop here to await control messages from mrntt.
*
* We can't just exit on our own. Rather, we must wait for mrntt to tell us
* to exit. When we wish to finally exit, we set keepLooping to false.
*/
for (self.keepLooping = true; self.keepLooping;)
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{
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bool sendExceptionInd = false;
try {
/** EXPLANATION:
* This reset() call is crucial for async bridging patterns
* to work.
* When the outermost thread's io_service is stop()ped (e.g.,
* from JOLT sequence), it won't process any new work until
* reset() is called, even if nested async operations try to
* post work to it. This means async bridges invoked from
* the outermost thread main sequence won't work until this
* reset() call.
*/
self.getIoService().reset();
self.getIoService().run();
}
catch (const std::exception& e)
{
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sendExceptionInd = true;
std::cerr << self.name << ":" << __func__
<< ": Exception occurred: " << e.what() << "\n";
}
catch (...)
{
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sendExceptionInd = true;
std::cerr << self.name << ":" << __func__
<< ": Unknown exception occurred" << "\n";
}
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if (sendExceptionInd) { mrntt::mrntt->exceptionInd(self); }
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}
std::cout << self.name << ":" << __func__ << ": Exited event loop" << "\n";
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}
// Thread management method implementations
void ComponentThread::startThreadReq(std::function<void()> callback)
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{
this->getIoService().post([this, caller = getSelf(), callback]()
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{
std::cout << "Thread '" << name << "': handling startThread." << "\n";
// Execute private setup sequence here
// This is where each thread would implement its specific initialization
if (callback) {
caller->getIoService().post(callback);
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}
});
}
void ComponentThread::cleanup(void)
{
this->keepLooping = false;
}
void ComponentThread::exitThreadReq(std::function<void()> callback)
{
// Post to the main io_service
this->getIoService().post([this, caller = getSelf(), callback]()
{
std::cout << "Thread '" << name << "': handling exitThread "
"(main queue)." << std::endl;
cleanup();
// Stop the main io_service to exit the thread
io_service.stop();
if (callback) { caller->getIoService().post(callback); }
});
// Also post to the pause io_service
this->pause_io_service.post([this, caller = getSelf(), callback]()
{
std::cout << "Thread '" << name << "': handling exitThread "
"(pause queue)." << std::endl;
cleanup();
// Stop both io_services to exit the thread
pause_io_service.stop();
io_service.stop();
if (callback) { caller->getIoService().post(callback); }
});
}
void ComponentThread::pauseThreadReq(std::function<void()> callback)
{
this->getIoService().post([this, caller = getSelf(), callback]()
{
std::cout << "Thread '" << name << "': handling pauseThread."
<< std::endl;
if (callback) {
caller->getIoService().post(callback);
}
// Reset the pause io_service before running to ensure it can run again
pause_io_service.reset();
// Run the pause io_service to block this thread
pause_io_service.run();
});
}
void ComponentThread::resumeThreadReq(std::function<void()> callback)
{
// Post to the pause_io_service to unblock the paused thread
pause_io_service.post([this, caller = getSelf(), callback]()
{
std::cout << "Thread '" << name << "': handling resumeThread."
<< std::endl;
if (callback) {
caller->getIoService().post(callback);
}
// Stop the pause_io_service to unblock the thread
pause_io_service.stop();
});
}
void ComponentThread::joltThreadReq(std::function<void()> callback)
{
this->getIoService().post([this, caller = getSelf(), callback]()
{
std::cout << "Thread '" << name << "': handling JOLT request." << "\n";
// Stop the main io_service to jolt the thread
io_service.stop();
if (callback) {
caller->getIoService().post(callback);
}
});
}
/* This shouldn't take a callback because the caller shouldn't expect to
* Mrntt to send a reply signal to it. Sending this Indication means that
* Mrntt will send the calling thread an exitThreadReq. When the caller
* processes that exitThreadReq(), the caller will exit its event loop and then
* terminate.
*
* Even if Mrntt sent a RDY response, the caller shouldn't actually be executing
* any longer to receive it anyway.
*/
void ComponentThread::exceptionInd(ComponentThread& thread)
{
if (this->id != ComponentThread::MRNTT)
{
throw std::runtime_error(std::string(__func__)
+ ": invoked on non-mrntt thread " + thread.name);
}
// Post the exception to the mrntt thread.
this->getIoService().post(
[&thread]()
{
std::cerr << "Mrntt: Exception occurred: in thread "
<< thread.name << ". Killing Salmanoff." << "\n";
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/** EXPLANATION:
* An exception has occurred in one of a mind's threads. We need to
* shut down all of that particular mind's threads.
*/
thread.parent.finalizeReq([]() {
/** FIXME:
* When we eventually support multiple minds, we should remove this
* since it causes marionette to exit, even if there are other minds
* that are still running.
*/
smo::mrntt::exitMarionetteLoop();
});
});
}
void ComponentThread::userShutdownInd()
{
if (this->id != ComponentThread::MRNTT)
{
throw std::runtime_error(std::string(__func__)
+ ": invoked on non-mrntt thread " + this->name);
}
// Post the user shutdown to the mrntt thread.
this->getIoService().post(
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[this]()
{
std::cerr << "Mrntt: User requested shutdown (SIGINT)."
<< " Killing Salmanoff." << "\n";
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/** EXPLANATION:
* A user has requested a shutdown. We need to shut down all of the
* threads in all running Minds.
*/
parent.finalizeReq([]() {
/** FIXME:
* When we eventually support multiple minds, we should remove this
* since it causes marionette to exit, even if there are other minds
* that are still running.
*/
smo::mrntt::exitMarionetteLoop();
});
});
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}
// CPU management method implementations
int ComponentThread::getAvailableCpuCount()
{
int cpuCount = sysconf(_SC_NPROCESSORS_ONLN);
if (cpuCount <= 0)
{
throw std::runtime_error(std::string(__func__)
+ ": Failed to determine CPU count");
}
// Check if std::thread::hardware_concurrency() matches sysconf result
unsigned int hwConcurrency = std::thread::hardware_concurrency();
if (hwConcurrency != static_cast<unsigned int>(cpuCount))
{
std::cerr << "Warning: CPU count mismatch - "
"std::thread::hardware_concurrency() = "
<< hwConcurrency << ", sysconf(_SC_NPROCESSORS_ONLN) = "
<< cpuCount << "\n";
}
return cpuCount;
}
void ComponentThread::pinToCpu(int cpuId)
{
if (cpuId < 0)
{
throw std::runtime_error(std::string(__func__)
+ ": Invalid CPU ID: " + std::to_string(cpuId));
}
cpu_set_t cpuset;
CPU_ZERO(&cpuset);
CPU_SET(cpuId, &cpuset);
int result = pthread_setaffinity_np(
thread.native_handle(), sizeof(cpu_set_t), &cpuset);
if (result != 0)
{
throw std::runtime_error(std::string(__func__)
+ ": Failed to pin thread to CPU " + std::to_string(cpuId)
+ ": " + std::strerror(result));
}
pinnedCpuId = cpuId;
if (OptionParser::getOptions().verbose)
{
std::cout << name << ": Pinned to CPU " << cpuId << "\n";
}
}
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} // namespace smo