LG1PCloudAmbStncl: Use RangeDescriptor obj instead of StagingBuffer
We directly use an instance of RangeDescriptor to avoid incurring the memory cost of using a StagingBuffer here. It's unnecessary since these stencils will always be 32bits large.
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@@ -15,7 +15,6 @@ if(ENABLE_STIMBUFFAPI_livoxGen1)
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add_library(livoxGen1 SHARED
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livoxGen1.cpp
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pcloudStimulusProducer.cpp
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lg1PcloudAmbienceStencil.cpp
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ioUringAssemblyEngine.cpp
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openClCollatingAndMeshingEngine.cpp
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openClKernels.cl.S
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