OClCollMeshEngn: Add bridged delay in finalize()
See the diff of the todo file within this commit for more details. In short, we do this to prevent the possibility of an in-flight async contin accessing metadata that we've already destroyed after finalize() has been called.
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@@ -38,18 +38,7 @@
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PcloudStimProducer::stop=>start() sequence:
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OpenClCollatingAndMeshingEngine::finalize():
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I'm also worried, though less so, about the OClCollMeshEngn: it's
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a lot less likely to have an in-flight op run past the point where
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the OClCollMeshEngn object has expired.
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* But there's still a chance that a long-running OCl kernel could
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cause an in-flight async contin to resume executing after its
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OclCollMeshEngn has expired.
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* We should do a bridged async wait for the std::max() of all
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timeouts used by OClCollMeshEngn to pass before leaving
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PcloudStimProducer::stop.
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Attaching and detaching StimBuffs from StimProducers:
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Attaching and detaching StimBuffs from StimProducers:
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We've written code recently to attach and detact stimBuffs from a
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stimProducer. The code is quite nice, but there's this hanging
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omen over the fact that we put no thought into ensuring that
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