Marionette: Create include dir and move body map headers in

This commit is contained in:
2025-02-02 15:19:34 -04:00
parent d43a8af6bd
commit 336094ef90
4 changed files with 0 additions and 0 deletions
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#ifndef BODY_LIMB_H
#define BODY_LIMB_H
#include <string>
#include <set>
#include <cstdint>
#include <body/bodyPart.h>
class BodyLimb
{
public:
BodyLimb(uint32_t _id) : id(_id) {}
BodyLimb(uint32_t _id,
const std::string& _name, const std::string& _desc,
const std::string& _loc)
: id(_id), name(_name), description(_desc), location(_loc)
{}
~BodyLimb() = default;
public:
uint32_t id;
std::string name, description, location;
std::set<uint32_t, BodyPart> parts;
};
#endif // BODY_LIMB_H