Spinscale: create new namespace sscl
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@@ -18,18 +18,18 @@
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namespace smo {
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class Mind
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: public PuppetApplication
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: public sscl::PuppetApplication
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{
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public:
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Mind(void);
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~Mind(void) = default;
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typedef std::function<void(bool)> mindLifetimeMgmtOpCbFn;
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void initializeReq(Callback<mindLifetimeMgmtOpCbFn> callback);
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void finalizeReq(Callback<mindLifetimeMgmtOpCbFn> callback);
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void initializeReq(sscl::Callback<mindLifetimeMgmtOpCbFn> callback);
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void finalizeReq(sscl::Callback<mindLifetimeMgmtOpCbFn> callback);
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// ComponentThread access methods
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std::shared_ptr<MindThread> getComponentThread(ThreadId id) const;
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std::shared_ptr<MindThread> getComponentThread(sscl::ThreadId id) const;
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std::shared_ptr<MindThread> getComponentThread(
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const std::string& name) const;
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// Get all this Mind's component threads.
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@@ -38,9 +38,9 @@ public:
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public:
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director::Director director;
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simulator::Simulator canvas;
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PuppetComponent subconscious;
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sscl::PuppetComponent subconscious;
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body::Body body;
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PuppetComponent world;
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sscl::PuppetComponent world;
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private:
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friend class body::Body;
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