diff --git a/smocore/include/artificedMentalExistent.h b/smocore/include/artificedMentalExistent.h new file mode 100644 index 0000000..d3f980a --- /dev/null +++ b/smocore/include/artificedMentalExistent.h @@ -0,0 +1,31 @@ +#ifndef _ARTIFICED_MENTAL_EXISTENT_H +#define _ARTIFICED_MENTAL_EXISTENT_H + +#include "mentalExistent.h" + +namespace smo { + +class FogArtificedMentalExistent +: public ArtificedMentalExistent +{ +}; + +typedef FogArtificedMentalExistent Fogaxent, FogArtixent; + +class IdyllicArtificedMentalExistent +: public ArtificedMentalExistent +{ +}; + +typedef IdyllicArtificedMentalExistent Idyllixent, IdyllArtixent; + +class FantasyArtificedMentalExistent +: public ArtificedMentalExistent +{ +}; + +typedef FantasyArtificedMentalExistent Fantaxent, FanArtixent; + +} // namespace smo + +#endif diff --git a/smocore/include/fantasyArtificedMentalExistent.h b/smocore/include/fantasyArtificedMentalExistent.h new file mode 100644 index 0000000..4267cc5 --- /dev/null +++ b/smocore/include/fantasyArtificedMentalExistent.h @@ -0,0 +1,24 @@ +#ifndef _FANTASY_ARTIFICED_MENTAL_EXISTENT_H +#define _FANTASY_ARTIFICED_MENTAL_EXISTENT_H + +#include "artificedMentalExistent.h" + +namespace smo { + +class FictionalFantasyArtificedMentalExistent +: public FantasyArtificedMentalExistent +{ +}; + +typedef FictionalFantasyArtificedMentalExistent Fictaxent, FictFantixent; + +class AspirationFantasyArtificedMentalExistent +: public FantasyArtificedMentalExistent +{ +}; + +typedef AspirationFantasyArtificedMentalExistent Aspixent, AsFantixent; + +} // namespace smo + +#endif diff --git a/smocore/include/mentalEntity.h b/smocore/include/mentalEntity.h index 7f0762a..823f5d4 100644 --- a/smocore/include/mentalEntity.h +++ b/smocore/include/mentalEntity.h @@ -3,10 +3,24 @@ namespace smo { +/* + * MentalEntities refer to all mental content that needs to be persistently + * stored to represent cognitive and personna state. This includes such things + * as value judgements, comparators, logical ops, DB links, etc. + * + * Mental Existents are a narrower subset of MentalEntities that represent + * implicit existents and perceptual data, both implexed and artificed. + */ class MentalEntity { public: using Id = uint32_t; + +public: + MentalEntity(const Id id) : id(id) {} + +public: + const Id id; }; } // namespace smo diff --git a/smocore/include/mentalExistent.h b/smocore/include/mentalExistent.h new file mode 100644 index 0000000..af8d5a6 --- /dev/null +++ b/smocore/include/mentalExistent.h @@ -0,0 +1,37 @@ +#ifndef _MENTAL_EXISTENT_H +#define _MENTAL_EXISTENT_H + +#include "mentalEntity.h" + +namespace smo { + +/* + * MentalExistents are content of the mind that specifically represents + * existents. I.e: perceptual data, whether structural or implicative. All + * Mentexents are Mentities, but not all Mentities are Mentexents. + */ + +class MentalExistent +: public MentalEntity +{ +}; + +typedef MentalExistent Mentexent; + +class ImplexedMentalExistent +: public MentalExistent +{ +}; + +typedef ImplexedMentalExistent Implexent; + +class ArtificedMentalExistent +: public MentalExistent +{ +}; + +typedef ArtificedMentalExistent Artifixent, Artixent; + +} // namespace smo + +#endif