OClCollMeshEngn: Print values >= 116; not only >
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@@ -1095,7 +1095,7 @@ public:
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for (size_t i = 0; i < totalPoints; ++i)
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{
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float intensity = intensityFloats[i];
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if (intensity > 116.0f)
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if (intensity >= 116.0f)
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{
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++highIntensityCount;
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}
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