Rename: ChronoFrame=>PhenoFrame and ChronoSeq=>PhenoSeq
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#ifndef _PHENO_FRAME_H
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#define _PHENO_FRAME_H
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#include <vector>
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#include <chronomenon.h>
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#include <mentalEntity.h>
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#include <user/stimFrame.h>
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namespace smo {
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class PhenoFrame
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: public Chronomenon, public MentalEntity
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{
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public:
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/** FIXME:
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* May be better to use a std::map here, where the key is a kind of ID
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* assigned to the stimulus source.
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*/
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std::vector<stim_buff::StimFrame> stimuli;
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};
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class PhenoSeq
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: public Chronomenon, public MentalEntity
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{
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public:
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std::vector<std::pair<stim_buff::SimultaneityStamp, PhenoFrame>> frames;
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};
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} // namespace smo
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#endif // _PHENO_FRAME_H
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