CMake,config.h: Add -DSTIMBUFF_FRAME_RETRY_DELAY_MS
This determines how long a stimbuff should wait before retrying to produce a stimframe, if the previous stimframe is still being produced.
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@@ -40,6 +40,14 @@ if(NOT STIMBUFF_FRAME_PERIOD_MS GREATER 0)
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"STIMBUFF_FRAME_PERIOD_MS must be a positive integer > 0")
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endif()
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# Stimulus buffer frame retry delay configuration
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set(STIMBUFF_FRAME_RETRY_DELAY_MS 3
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CACHE STRING "Stimulus buffer frame retry delay (ms)")
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if(NOT STIMBUFF_FRAME_RETRY_DELAY_MS GREATER 0)
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message(FATAL_ERROR
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"STIMBUFF_FRAME_RETRY_DELAY_MS must be a positive integer > 0")
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endif()
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# World thread configuration
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option(WORLD_USE_BODY_THREAD
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"Use body thread for world component instead of separate world thread" OFF)
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@@ -61,6 +69,8 @@ endif()
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set(CONFIG_DEBUG_QUTEX_DEADLOCK_TIMEOUT_MS ${DEBUG_QUTEX_DEADLOCK_TIMEOUT_MS})
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# Set the stimulus buffer frame period variable for config.h
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set(CONFIG_STIMBUFF_FRAME_PERIOD_MS ${STIMBUFF_FRAME_PERIOD_MS})
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# Set the stimulus buffer frame retry delay variable for config.h
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set(CONFIG_STIMBUFF_FRAME_RETRY_DELAY_MS ${STIMBUFF_FRAME_RETRY_DELAY_MS})
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# Configure config.h
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configure_file(
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