Add LoadableLibraryManager and refactor StimBuffApiManager to use it.

Centralize dlopen/search in LoadableLibraryManager so typed library managers
can share one loaded-shlib registry without duplicating load/unload logic.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
2026-06-10 21:14:55 -04:00
parent 10234bc422
commit 7eda755c15
7 changed files with 418 additions and 241 deletions
@@ -21,7 +21,7 @@ class StimBuffApiManager
public:
struct Resources
{
std::vector<std::shared_ptr<StimBuffApiLib>> stimBuffApiLibs;
std::vector<std::shared_ptr<StimBuffApiLib>> libs;
};
static StimBuffApiManager& getInstance()
@@ -39,7 +39,7 @@ public:
const std::string& libraryPath,
const std::shared_ptr<sscl::ComponentThread>& componentThread);
std::optional<std::shared_ptr<StimBuffApiLib>> getStimBuffApiLib(
std::optional<std::shared_ptr<StimBuffApiLib>> findStimBuffApiLibByLibraryPath(
const std::string& libraryPath);
std::optional<std::shared_ptr<StimBuffApiLib>> findStimBuffApiLibByApiName(
const std::string& apiName);
@@ -48,19 +48,21 @@ public:
void loadAllStimBuffApiLibsFromOptions(
const std::shared_ptr<sscl::ComponentThread>& componentThread);
void unloadAllStimBuffApiLibs(void);
body::BodyViralPostingInvoker<void> initializeStimBuffApiLibCReq(
StimBuffApiLib &lib, bool acquireSbamLock=true);
StimBuffApiLib &lib, bool acquireListLock=true);
body::BodyViralPostingInvoker<void> finalizeStimBuffApiLibCReq(
StimBuffApiLib &lib, bool acquireSbamLock=true);
StimBuffApiLib &lib, bool acquireListLock=true);
body::BodyViralPostingInvoker<void> initializeAllStimBuffApiLibsCReq();
body::BodyViralPostingInvoker<void> finalizeAllStimBuffApiLibsCReq();
std::string stringifyLibs() const;
public:
sscl::SharedResourceGroup<sscl::co::CoQutex, Resources> s;
private:
StimBuffApiManager()
: s("StimBuffApiManager")
@@ -70,13 +72,6 @@ private:
StimBuffApiManager(const StimBuffApiManager&) = delete;
StimBuffApiManager& operator=(const StimBuffApiManager&) = delete;
public:
sscl::SharedResourceGroup<sscl::co::CoQutex, Resources> s;
public:
static std::optional<std::string> searchForLibInSmoSearchPaths(
const std::string& libraryPath);
};
} // namespace stim_buff