StimBuff,commonLibs: Add libattachmentSupport, move fnptrs into .cpp files

We move the methods in StimulusBuffer whose addresses are taken during
program execution into a separate static lib. This guarantees that
they'll have their own, single vaddr at runtime, at least within
each independent code module.
This commit is contained in:
2025-11-02 19:08:47 -04:00
parent 45ad5c83ee
commit b3bf0e2cb9
5 changed files with 124 additions and 88 deletions
+1 -88
View File
@@ -103,96 +103,9 @@ private:
std::atomic<bool> shouldContinue;
boost::asio::deadline_timer timer;
void scheduleNextTimeout(int delayMs = CONFIG_STIMBUFF_FRAME_PERIOD_MS)
{
if (!shouldContinue.load())
{ return; }
// Schedule the next timeout using the provided delay
timer.expires_from_now(
boost::posix_time::milliseconds(delayMs));
timer.async_wait(
std::bind(
&StimulusBuffer::onTimeout, this, std::placeholders::_1));
}
void scheduleNextTimeout(int delayMs = CONFIG_STIMBUFF_FRAME_PERIOD_MS);
};
/** Inline methods
******************************************************************************/
inline void StimulusBuffer::stop()
{
shouldContinue.store(false);
// Set up a timeout bridge using the io_service
boost::asio::deadline_timer delayTimer(ioService);
AsynchronousBridge bridge(ioService);
// Set up the delay to let in-flight operation finish
delayTimer.expires_from_now(
boost::posix_time::milliseconds(getStopDelayMs()));
delayTimer.async_wait(
[&bridge](const boost::system::error_code& error)
{
(void)error;
// Always signal complete, whether timeout expired or was cancelled
bridge.setAsyncOperationComplete();
});
bridge.waitForAsyncOperationCompleteOrIoServiceStopped();
std::cout << __func__ << ": Stopped stimulus buffer for device "
<< deviceAttachmentSpec.deviceSelector << std::endl;
// After delay, cancel timer and perform cleanup
timer.cancel();
}
inline void StimulusBuffer::onTimeout(const boost::system::error_code& error)
{
// Timer was cancelled, which is expected when stopping
if (error == boost::asio::error::operation_aborted) {
return;
}
if (error)
{
std::cerr << "StimulusBuffer: Timer error: " << error.message()
<< std::endl;
return;
}
if (!shouldContinue.load())
{ return; }
/** EXPLANATION:
* We need to ensure that there's only ever one stimframe being produced
* during any CONFIG_STIMBUFF_FRAME_PERIOD_MS period. To guarantee this, we
* use a spinlock.
*
* When a new frame is to be produced, the async producer will first acquire
* the frameAssemblyLimiter spinlock. This way, when the next timeout is
* fired it can check whether its predecessor stimframe has finished being
* produced. If the preceding stimframe is still being produced, then we'll
* sleep for CONFIG_STIMBUFF_FRAME_RETRY_DELAY_MS ms before trying again.
*/
int nextWakeupDelayMs;
if (frameAssemblyRateLimiter.tryAcquire())
{ nextWakeupDelayMs = CONFIG_STIMBUFF_FRAME_PERIOD_MS; }
else
{ nextWakeupDelayMs = CONFIG_STIMBUFF_FRAME_RETRY_DELAY_MS; }
// Call the derived class's frame production handler
stimFrameProductionTimesliceInd();
// Note: The lock should be released when frame production completes
// Schedule next timeout with the pre-determined duration
scheduleNextTimeout(nextWakeupDelayMs);
}
} // namespace stim_buff
} // namespace smo