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@@ -1,3 +1,5 @@
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#include <config.h>
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#include <opts.h>
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#include <boostAsioLinkageFix.h>
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#include <cstring>
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#include <stdexcept>
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@@ -11,6 +13,11 @@
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#include <boost/system/error_code.hpp>
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#include <livoxProto1/device.h>
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#include <livoxProto1/livoxProto1.h>
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#include <asynchronousContinuation.h>
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#include <asynchronousLoop.h>
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#include <asynchronousBridge.h>
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#include <callback.h>
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#include <spinLock.h>
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#include "ioUringAssemblyEngine.h"
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#include "pcloudStimulusBuffer.h"
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#include "livoxGen1.h"
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@@ -41,7 +48,8 @@ IoUringAssemblyEngine::IoUringAssemblyEngine(PcloudStimulusBuffer& parent_)
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frameAssemblyDesc(nullptr), ring{},
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isSetup(false),
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eventfdFd(-1), eventfdDesc(nullptr), eventfd_value(0),
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stallTimer(parent_.device->componentThread->getIoService())
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stallTimer(parent_.device->componentThread->getIoService()),
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isAssembling(false)
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{}
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bool IoUringAssemblyEngine::setup()
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@@ -139,7 +147,7 @@ void IoUringAssemblyEngine::finalize()
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}
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void IoUringAssemblyEngine::resetAndAssembleFrame(
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std::function<void(void*)> onCqeReady)
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resetAndAssembleFrameCbFn onCqeReady)
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{
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if (!onCqeReady)
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{
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@@ -236,6 +244,8 @@ void IoUringAssemblyEngine::resetAndAssembleFrame(
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+ " (errno=" + std::to_string(errno) + ")");
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}
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// Set assembly flag
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isAssembling = true;
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// Start listening for CQE notifications on eventfd
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eventfdDesc->async_read_some(
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boost::asio::buffer(&eventfd_value, sizeof(eventfd_value)),
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@@ -245,8 +255,35 @@ void IoUringAssemblyEngine::resetAndAssembleFrame(
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std::placeholders::_2));
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}
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void IoUringAssemblyEngine::stop()
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void IoUringAssemblyEngine::stop(bool doAcquireLock)
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{
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// Clear assembly flag first to signal onEventfdRead to stop re-arming
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// Acquire and release lock tightly around setting the flag
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if (doAcquireLock)
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{
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SpinLock::Guard lock(isAssemblingLock);
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isAssembling = false;
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} else {
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isAssembling = false;
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}
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/** FIXME:
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* There's a problem with this bridge here.
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*
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* We can't delay during every call to stop because under normal operating
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* conditions, this whole assembly process should be able to move as fast
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* as possible and to receive as much data as possible without maximum
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* throughput.
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*
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* Yet we need to delay briefly here to ensure that the onEventfdRead loop
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* has a chance to see the flag and halt.
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*
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* We need to analyze this carefully and figure out what the correct
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* conditions are for being certain that we aren't destroying state while
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* the eventfdRead loop is still running; and we need to figure out how to
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* ensure that we only delay when absolutely necessary.
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*/
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// Cancel in-flight stall timeout timer
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stallTimer.cancel();
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@@ -290,7 +327,7 @@ void IoUringAssemblyEngine::stop()
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}
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}
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if (!sawCancelCqe) {
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if (!sawCancelCqe && OptionParser::getOptions().verbose) {
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std::cerr << __func__ << ": no CQE seen for cancel operation\n";
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}
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}
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@@ -307,12 +344,178 @@ cleanup_eventfd:
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* itself in the next resetAndAssembleFrame() cycle, so we call
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* release() instead of reset() to ensure that the underlying fd
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* is not closed.
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*
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* However, we need to close the descriptor's association with the
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* io_service before releasing it, otherwise Boost.Asio will complain
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* when we try to create a new descriptor with the same fd.
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*/
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eventfdDesc->cancel();
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eventfdDesc.release();
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eventfdDesc->release();
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/* Destroy the descriptor object (now that it's unregistered, destroying
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* it won't close the fd since release() transferred ownership back)
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*/
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eventfdDesc.reset();
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}
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}
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// Continuation class for assembleFrameReq
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class IoUringAssemblyEngine::AssembleFrameReq
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: public PostedAsynchronousContinuation<
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IoUringAssemblyEngine::assembleFrameReqCbFn>
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{
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public:
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AssembleFrameReq(
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IoUringAssemblyEngine& engine_,
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const std::shared_ptr<ComponentThread>& caller,
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Callback<IoUringAssemblyEngine::assembleFrameReqCbFn> cb)
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: PostedAsynchronousContinuation<
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IoUringAssemblyEngine::assembleFrameReqCbFn>(caller, cb),
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engine(engine_),
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loop(engine_.frameAssemblyDesc->numSlots),
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timerFired(false), handlerExecuted(false)
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{}
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public:
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void assembleFrameReq1_posted(
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std::shared_ptr<AssembleFrameReq> context)
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{
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if (!engine.frameAssemblyDesc)
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{
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throw std::runtime_error(std::string(__func__)
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+ ": frameAssemblyDesc is null");
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}
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onCqeReadyCallback = nullptr;
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// Initialize loop with number of slots
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context->loop = AsynchronousLoop(engine.frameAssemblyDesc->numSlots);
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/** FIXME:
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* I'm suspicious of this std::bind return object here. What if us
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* setting it to null inside of stop() doesn't actually cause the
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* object to be destroyed? This would cause this contin's sh_ptr's
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* reference count to never reach 0, causing a memory leak.
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*/
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engine.resetAndAssembleFrame(
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std::bind(&AssembleFrameReq::assembleFrameReq2_2,
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context.get(), context,
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std::placeholders::_1, std::placeholders::_2));
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// Set up timeout timer for CONFIG_STIMBUFF_FRAME_PERIOD_MS/2 ms
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engine.stallTimer.expires_from_now(
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boost::posix_time::milliseconds(
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CONFIG_STIMBUFF_FRAME_PERIOD_MS / 2));
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engine.stallTimer.async_wait(
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std::bind(&AssembleFrameReq::assembleFrameReq2_1,
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context.get(), context,
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std::placeholders::_1));
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}
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void assembleFrameReq2_1(
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std::shared_ptr<AssembleFrameReq> context,
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const boost::system::error_code& error)
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{
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// Check if timer was cancelled (ignore if operation_aborted)
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if (error == boost::asio::error::operation_aborted) { return; }
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// Set timer fired flag
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context->timerFired.store(true);
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context->assembleFrameReq3(context);
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}
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void assembleFrameReq2_2(
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std::shared_ptr<AssembleFrameReq> context,
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void *user_data, int cqe_result)
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{
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(void)user_data; // Not used - we just track success/failure counts
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// Caller decides success: result >= 0 means success
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bool success = (cqe_result >= 0);
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if (context->loop.incrementSuccessOrFailureAndTestForCompletionDueTo(
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success))
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{
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// Loop is complete, call oracle function
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context->assembleFrameReq3(context);
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}
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}
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void assembleFrameReq3(std::shared_ptr<AssembleFrameReq> context)
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{
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// Ensure we only execute once using atomic exchange
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if (context->handlerExecuted.exchange(true)) { return; }
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// Cancel the timer, stop the engine and process frame, if any.
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context->engine.stop(false);
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/** EXPLANATION:
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* Timeout doesn't necessarily mean error.
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*
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* If we received zero dgrams from the device, that is indeed an error.
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* But if we received some dgrams, but not all, that is not an error:
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* it just means we didn't receive as much data as we would have liked.
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*/
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// Error: no slots succeeded - no data received successfully.
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if (context->loop.nSucceeded.load() == 0)
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{
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context->callOriginalCb(false, context->loop);
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return;
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}
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if (context->loop.nSucceeded.load() >= context->loop.nTotal)
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{
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// Success: all or more slots succeeded
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if (context->loop.nSucceeded.load() > context->loop.nTotal)
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{
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std::cerr << __func__ << ": nSucceeded > nTotal: succ ("
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<< context->loop.nSucceeded.load()
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<< ") > nTotal (" << context->loop.nTotal << ")\n";
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}
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context->callOriginalCb(true, context->loop);
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return;
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}
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if (context->loop.nSucceeded.load() < context->loop.nTotal)
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{
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// Success: some slots succeeded (less than total)
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// Note: dummy fill for un-assembled slots will be implemented later
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context->callOriginalCb(true, context->loop);
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return;
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}
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if (OptionParser::getOptions().verbose)
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{
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std::cerr << __func__ << ": Invalid state: nSucceeded ("
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<< context->loop.nSucceeded.load()
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<< ") < nTotal (" << context->loop.nTotal << ")" << std::endl;
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}
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context->callOriginalCb(false, context->loop);
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return;
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}
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public:
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IoUringAssemblyEngine& engine;
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AsynchronousLoop loop;
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std::atomic<bool> timerFired;
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std::atomic<bool> handlerExecuted;
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};
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void IoUringAssemblyEngine::assembleFrameReq(
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Callback<assembleFrameReqCbFn> cb)
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{
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if (!frameAssemblyDesc)
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{
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throw std::runtime_error(std::string(__func__)
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+ ": frameAssemblyDesc is null");
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}
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const auto& caller = smoHooksPtr->ComponentThread_getSelf();
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auto request = std::make_shared<AssembleFrameReq>(
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*this, caller, std::move(cb));
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parent.device->componentThread->getIoService().post(
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std::bind(
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&AssembleFrameReq::assembleFrameReq1_posted,
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request.get(), request));
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}
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void IoUringAssemblyEngine::onEventfdRead(
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@@ -322,8 +525,15 @@ void IoUringAssemblyEngine::onEventfdRead(
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(void)bytes_transferred;
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// Ignore cancellation errors
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if (error == boost::asio::error::operation_aborted)
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{ return; }
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if (error == boost::asio::error::operation_aborted) { return; }
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/** EXPLANATION:
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* This lock should be held throughout this method to ensure that the
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* IoUringAssemblyEngine's per-assembly state isn't destroyed while this
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* handler is running.
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*/
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SpinLock::Guard lock(isAssemblingLock);
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if (!isAssembling) { return; }
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/** FIXME:
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* It may be necessary to specifically check for and handle the cancel op
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@@ -336,11 +546,14 @@ void IoUringAssemblyEngine::onEventfdRead(
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{
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// Get user_data from the CQE
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void* user_data = io_uring_cqe_get_data(cqe);
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// Get result from the CQE
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int cqe_result = cqe->res;
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// Mark the CQE as seen
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io_uring_cqe_seen(&ring, cqe);
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/** EXPLANATION:
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* Call the user-provided callback for this CQE with its user_data.
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* Call the user-provided callback for this CQE with its user_data and
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* result.
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*
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* 1. Notice that we call the caller's cb *after* marking the CQE as
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* seen. We may later need to change this if the caller needs
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@@ -351,16 +564,18 @@ void IoUringAssemblyEngine::onEventfdRead(
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* because of this.
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*/
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if (onCqeReadyCallback) {
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onCqeReadyCallback(user_data);
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onCqeReadyCallback(user_data, cqe_result);
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}
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}
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// Re-arm the eventfd read for next CQE notification
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// Only re-arm if assembly is still active (stop() hasn't been called)
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if (eventfdDesc && eventfdFd >= 0)
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{
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eventfdDesc->async_read_some(
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boost::asio::buffer(&eventfd_value, sizeof(eventfd_value)),
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std::bind(&IoUringAssemblyEngine::onEventfdRead, this,
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std::bind(
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&IoUringAssemblyEngine::onEventfdRead, this,
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std::placeholders::_1,
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std::placeholders::_2));
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}
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