ComponentThreads: now basics are working.

Next step is to get the unified event loops working generically
and then we can begin region-splitting up the data in harikoff.

We'll assign all the global resource managers to Marionette and
then assign the Mind components to the respective component threads.
This commit is contained in:
2025-01-11 04:34:49 -04:00
parent 876526364b
commit bffc32519b
6 changed files with 115 additions and 69 deletions
+70
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#include <iostream>
#include <componentThread.h>
namespace hk {
namespace director {
ComponentThread director;
}
namespace simulator {
ComponentThread canvas;
}
namespace subconscious {
ComponentThread subconscious;
}
std::unordered_map<std::thread::id, ComponentThread&>
ComponentThread::componentThreads =
{
{director::director.thread.get_id(), director::director},
{simulator::canvas.thread.get_id(), simulator::canvas},
{subconscious::subconscious.thread.get_id(), subconscious::subconscious}
};
void ComponentThread::signalThread(std::thread::id id)
{
auto it = componentThreads.find(id);
if (it == componentThreads.end())
{
throw std::runtime_error(std::string(__func__)
+ ": Thread ID not found in componentThreads map");
}
ComponentThread& componentThread = it->second;
{
std::lock_guard<std::mutex> lock(componentThread.startupSync.mutex);
componentThread.startupSync.ready = true;
}
componentThread.startupSync.cv.notify_one();
}
void ComponentThread::main(ComponentThread& self)
{
std::cout << __func__ << ": Entered." << std::endl;
// We sleep on spawn until the main thread tells us to continue.
{
std::unique_lock<std::mutex> lock(self.startupSync.mutex);
self.startupSync.cv.wait(lock, [&self]() {
return self.startupSync.ready;
});
}
std::cout << __func__ << ": Starting event loop." << std::endl;
self.getIoService().run();
std::cout << __func__ << ": Exiting." << std::endl;
}
void ComponentThread::validateThreadIds(void)
{
for (const auto& [id, componentThread] : componentThreads)
{
// std::thread::id() is usable as an invalid ID.
if (id == std::thread::id())
{
throw std::runtime_error(
std::string(__func__) + ": Invalid Thread ID.");
}
}
}
} // namespace hk