Add Marionette

This commit was merged in pull request #1.
This commit is contained in:
2025-07-22 02:03:09 -04:00
parent 336094ef90
commit e7974db324
11 changed files with 131 additions and 44 deletions
+48
View File
@@ -0,0 +1,48 @@
#ifndef BODYPART_H
#define BODYPART_H
#include <cstdint>
#include <string>
#include <set>
#include <sensors/interoceptor.h>
namespace mrntt {
namespace body {
class Spot
{
public:
Spot(uint32_t _id, std::string _description)
: id(_id), description(_description)
{}
~Spot() = default;
public:
uint32_t id;
std::string description;
std::set<uint32_t, Interoceptor> interoceptors;
};
class Part
{
public:
Part(uint32_t _partId, std::string _partName,
std::string _partDesc, std::string _partLoc)
: id(_partId), name(_partName),
description(_partDesc), location(_partLoc)
{}
~Part() = default;
public:
const uint32_t id;
std::string name, description, location;
std::set<uint32_t, Spot> spots;
};
} // namespace body
} // namespace mrntt
#endif // BODYPART_H