#include #include namespace lcamera_dev { CameraSession::CameraSession( const CameraIdentityRecord& identity, const std::shared_ptr& camera) : s("lcameraDev::CameraSession", CameraSessionResources{identity, camera}) {} void CameraSession::incrementRefcount() { ++s.rsrc.refcount; } bool CameraSession::decrementRefcount() { if (s.rsrc.refcount <= 0) { throw std::logic_error( "lcameraDev: releaseDeviceCReq refcount underflow"); } --s.rsrc.refcount; return s.rsrc.refcount == 0; } } // namespace lcamera_dev