#include "lg1PcloudAmbienceStencil.h" #include namespace smo { namespace stim_buff { // Common IOEngineConstraints for LG1 ambience stencil StagingBuffer // (used for both input and output constraints) const StagingBuffer::IOEngineConstraints LG1PcloudAmbienceStencil::stencilBufferConstraints( // slotStartAlignmentByteVal, slotPadToNBytes. sizeof(void*), sizeof(PcloudAmbienceStencil::RangeDescriptor), // frameStartAlignmentByteVal, framePadToNBytes. static_cast(sysconf(_SC_PAGE_SIZE)), static_cast(sysconf(_SC_PAGE_SIZE))); } // namespace stim_buff } // namespace smo