#ifndef BODYMAP_PART_H #define BODYMAP_PART_H #include #include #include #include namespace mrntt { namespace bodyMap { class Spot { public: Spot(uint32_t _id, std::string _description) : id(_id), description(_description) {} ~Spot() = default; public: uint32_t id; std::string description; std::set interoceptors; }; class Part { public: Part(uint32_t _partId, std::string _partName, std::string _partDesc, std::string _partLoc) : id(_partId), name(_partName), description(_partDesc), location(_partLoc) {} ~Part() = default; public: const uint32_t id; std::string name, description, location; std::set spots; }; } // namespace bodyMap } // namespace mrntt #endif // BODYMAP_PART_H