#ifndef BODY_LIMB_H #define BODY_LIMB_H #include #include #include #include class BodyLimb { public: BodyLimb(uint32_t _id) : id(_id) {} BodyLimb(uint32_t _id, const std::string& _name, const std::string& _desc, const std::string& _loc) : id(_id), name(_name), description(_desc), location(_loc) {} ~BodyLimb() = default; public: uint32_t id; std::string name, description, location; std::set parts; }; #endif // BODY_LIMB_H