#ifndef _PCLOUD_AMBIENCE_STENCIL_H #define _PCLOUD_AMBIENCE_STENCIL_H #include #include #include namespace smo { namespace stim_buff { /** * PcloudAmbienceStencil represents stencils for point cloud ambience data. * This is a base class for device-specific implementations. */ class PcloudAmbienceStencil : public smo::cologex::Stencil { public: typedef uint32_t PcloudAmbienceStimulusValue; PcloudAmbienceStencil() = default; virtual ~PcloudAmbienceStencil() = default; }; } // namespace stim_buff } // namespace smo #endif // _PCLOUD_AMBIENCE_STENCIL_H