#ifndef MRNTT_BODYMAP_LIMB_H #define MRNTT_BODYMAP_LIMB_H #include #include #include #include namespace mrntt { namespace bodyMap { class Limb { public: Limb(uint32_t _id) : id(_id) {} Limb(uint32_t _id, const std::string& _name, const std::string& _desc, const std::string& _loc) : id(_id), name(_name), description(_desc), location(_loc) {} ~Limb() = default; public: uint32_t id; std::string name, description, location; std::set parts; }; } // namespace bodyMap } // namespace mrntt #endif // MRNTT_BODYMAP_LIMB_H