aec3cbedf2
This completes the functional work of splitting libspinscale off from SMO. Spinscale shouldn't have any real dependencies on SMO from here on out.
32 lines
721 B
C++
32 lines
721 B
C++
#include <stdexcept>
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#include <string>
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#include <componentThread.h>
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namespace smo {
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std::string getThreadName(sscl::ThreadId id)
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{
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// Cast ThreadId to SmoThreadId for validation and lookup
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smo::SmoThreadId smoId = static_cast<smo::SmoThreadId>(id);
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if (static_cast<int>(smoId) >= static_cast<int>(smo::SmoThreadId::N_ITEMS))
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{
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throw std::runtime_error(std::string(__func__)
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+ ": Invalid thread ID");
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}
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// Use function-local static to ensure proper construction order.
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static const std::string threadNames[static_cast<int>(smo::SmoThreadId::N_ITEMS)]
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= {
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"mrntt",
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"director",
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"simulator",
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"subconscious",
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"body",
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"world"
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};
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return threadNames[static_cast<int>(smoId)];
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}
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} // namespace smo
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