Files
salmanoff/stimBuffApis/livoxGen1/lg1PcloudAmbienceStencil.h
T
hayodea 0116523a66 LG1PCloudAmbStncl: Use RangeDescriptor obj instead of StagingBuffer
We directly use an instance of RangeDescriptor to avoid incurring
the memory cost of using a StagingBuffer here. It's unnecessary
since these stencils will always be 32bits large.
2025-11-28 03:34:35 -04:00

63 lines
1.3 KiB
C++

#ifndef _LG1_PCLOUD_AMBIENCE_STENCIL_H
#define _LG1_PCLOUD_AMBIENCE_STENCIL_H
#include "livoxGen1.h"
#include <user/pcloudAmbienceStencil.h>
#include <user/stencil.h>
namespace smo {
namespace stim_buff {
/**
* LG1PcloudAmbienceStencil represents Livox Gen1-specific stencils for
* ambience data. It holds a single RangeDescriptor with bodySpot=0 and
* nContiguousSpots=1.
*/
class LG1PcloudAmbienceStencil
: public PcloudAmbienceStencil
{
public:
explicit LG1PcloudAmbienceStencil()
: PcloudAmbienceStencil(),
rangeDescriptor{0, 1}
{}
~LG1PcloudAmbienceStencil() = default;
// Implement pure virtual functions from Stencil
bool hasData() const override
{
return true;
}
size_t getRelevantCount() const override
{
return rangeDescriptor.nContiguousSpots;
}
bool isRelevant(size_t offset) const override
{
return (offset >= rangeDescriptor.bodySpot &&
offset < rangeDescriptor.bodySpot + rangeDescriptor.nContiguousSpots);
}
size_t getNRangeDescriptors() const override
{
return 1;
}
bool buildStencilMetadata() override
{
// Metadata is already built (single fixed descriptor)
return true;
}
public:
smo::cologex::Stencil::RangeDescriptor rangeDescriptor;
};
} // namespace stim_buff
} // namespace smo
#endif // _LG1_PCLOUD_AMBIENCE_STENCIL_H