Files
salmanoff/stimBuffApis/livoxGen1/ioUringAssemblyEngine.cpp
T
2025-11-20 03:26:43 -04:00

873 lines
25 KiB
C++

#include <boostAsioLinkageFix.h>
#include <config.h>
#include <opts.h>
#include <algorithm>
#include <iostream>
#include <iomanip>
#include <cstring>
#include <stdexcept>
#include <functional>
#include <random>
#include <sys/socket.h>
#include <sys/eventfd.h>
#include <sys/uio.h>
#include <sys/poll.h>
#include <unistd.h>
#include <errno.h>
#include <boost/system/error_code.hpp>
#include <livoxProto1/device.h>
#include <livoxProto1/livoxProto1.h>
#include <asynchronousContinuation.h>
#include <asynchronousLoop.h>
#include <asynchronousBridge.h>
#include <callback.h>
#include <callableTracer.h>
#include <spinLock.h>
#include "ioUringAssemblyEngine.h"
#include "pcloudStimulusProducer.h"
#include "livoxGen1.h"
// #define REGISTER_IOURING_BUFFERS
namespace smo {
namespace stim_buff {
inline LivoxProto1DllState& getLivoxProto1State() { return livoxProto1; }
struct DummyLivoxEthHeader
{
DummyLivoxEthHeader()
: version(0xFF), slot(0xFF), id(0xFF), rsvd(0xFF)
{}
static bool isDummy(const DummyLivoxEthHeader& hdr)
{
return hdr.version == 0xFF || hdr.slot == 0xFF || hdr.id == 0xFF
|| hdr.rsvd == 0xFF;
}
static bool isValid(const DummyLivoxEthHeader& hdr)
{ return !isDummy(hdr); }
uint8_t version, slot, id, rsvd;
uint32_t err_code;
uint8_t timestamp_type, data_type;
uint8_t timestamp[8];
};
IoUringAssemblyEngine::IoUringAssemblyEngine(
PcloudStimulusProducer& parent_, size_t nDgramsPerStagingBufferFrame_)
: parent(parent_),
frameAssemblyDesc(nullptr), ring{},
eventfdFd(-1), eventfdDesc(nullptr), eventfd_value(0),
stallTimer(parent_.device->componentThread->getIoService()),
shouldAcceptRequests(false),
nDgramsPerStagingBufferFrame(nDgramsPerStagingBufferFrame_),
assembledSlotsTracker(nDgramsPerStagingBufferFrame_),
randomDevice(), randomGenerator(randomDevice())
{}
bool IoUringAssemblyEngine::setup()
{
// Defensive check to prevent double-calling
{
SpinLock::Guard lock(shouldAcceptRequestsLock);
if (shouldAcceptRequests)
{
throw std::runtime_error(std::string(__func__) + ": setup() called "
"while already set up");
}
}
// Get FrameAssemblyDesc from staging buffer
frameAssemblyDesc = static_cast<std::shared_ptr<FrameAssemblyDesc>>(
parent.assemblyBuffer);
if (!frameAssemblyDesc || frameAssemblyDesc->slots.empty())
{ return false; }
// Get point cloud data socket descriptor from UdpCommandDemuxer
auto& livoxState = getLivoxProto1State();
if (!livoxState.livoxProto1_getPcloudDataFdDesc)
{ return false; }
pcloudDataFdDesc = (*livoxState.livoxProto1_getPcloudDataFdDesc)();
if (!pcloudDataFdDesc)
{ return false; }
// Get UDP socket file descriptor
int udpFd = pcloudDataFdDesc->native_handle();
if (udpFd < 0)
{ return false; }
// Set up iovecs for each slot
for (size_t i = 0; i < frameAssemblyDesc->numSlots; ++i)
{
assembledSlotsTracker[i].assembled = false;
assembledSlotsTracker[i].msgHdr = {};
assembledSlotsTracker[i].msgHdr.msg_iov =
&assembledSlotsTracker[i].ioVec;
assembledSlotsTracker[i].msgHdr.msg_iovlen = 1;
}
for (size_t i = 0; i < frameAssemblyDesc->numSlots; ++i)
{
const auto& slot = frameAssemblyDesc->slots[i];
assembledSlotsTracker[i].ioVec.iov_base = slot.vaddr;
assembledSlotsTracker[i].ioVec.iov_len = slot.nBytes;
}
// Declare iovec early to avoid goto crossing initialization
#ifdef REGISTER_IOURING_BUFFERS
struct iovec iov;
#endif
int ret;
/** EXPLANATION:
* Initialize io_uring ring - allocate SQEs and CQEs for one frame assembly
* One SQE per slot (one datagram per slot), plus one extra for cancel
* operations, since io_uring_prep_cancel() requires a valid SQE. So we
* alloc 1 extra SQE to guarantee that we will always have an available SQE
* for cancel operations.
*/
ret = io_uring_queue_init(
static_cast<unsigned int>(frameAssemblyDesc->numSlots + 1), &ring, 0);
if (ret < 0)
{ goto cleanup; }
#ifdef REGISTER_IOURING_BUFFERS
// Register staging buffer with io_uring for DMA-apt I/O
iov = parent.assemblyBuffer.getIoUringRegisterIoVec();
ret = io_uring_register_buffers(&ring, &iov, 1);
if (ret < 0)
{ goto cleanup_ring; }
#endif
// Create eventfd for CQE notifications (used with boost's unified loop)
eventfdFd = eventfd(0, EFD_NONBLOCK);
if (eventfdFd < 0)
{
#ifdef REGISTER_IOURING_BUFFERS
goto cleanup_buffers;
#else
goto cleanup_ring;
#endif
}
// Register eventfd with io_uring
ret = io_uring_register_eventfd(&ring, eventfdFd);
if (ret < 0)
{ goto cleanup_eventfd; }
shouldAcceptRequests = true;
return true;
cleanup_eventfd:
close(eventfdFd);
eventfdFd = -1;
#ifdef REGISTER_IOURING_BUFFERS
cleanup_buffers:
io_uring_unregister_buffers(&ring);
#endif
cleanup_ring:
io_uring_queue_exit(&ring);
cleanup:
return false;
}
void IoUringAssemblyEngine::finalize()
{
bool wasAcceptingRequests = stop();
if (eventfdFd >= 0)
{
io_uring_unregister_eventfd(&ring);
close(eventfdFd);
eventfdFd = -1;
}
if (wasAcceptingRequests)
{
#ifdef REGISTER_IOURING_BUFFERS
io_uring_unregister_buffers(&ring);
#endif
io_uring_queue_exit(&ring);
}
// Reset state to allow setup() to be called again
frameAssemblyDesc = nullptr;
}
void IoUringAssemblyEngine::resetAndAssembleFrame(
resetAndAssembleFrameCbFn onCqeReady)
{
if (!onCqeReady)
{
throw std::runtime_error(std::string(__func__)
+ ": onCqeReady callback is invalid");
}
if (!shouldAcceptRequests)
{
throw std::runtime_error(std::string(__func__)
+ ": engine is not accepting requests");
}
// eventfdDesc should not be valid when resetAndAssembleFrame is called
if (eventfdDesc)
{
throw std::runtime_error(std::string(__func__)
+ ": eventfdDesc is already set");
}
// Store the callback for re-arming
onCqeReadyCallback = std::move(onCqeReady);
// Reset all assembled slots tracker to false
for (auto& slotDesc : assembledSlotsTracker) {
slotDesc.assembled = false;
}
/** EXPLANATION:
* Flush eventfd state: poll and read any pending events before creating
* descriptor.
* Use poll() to check if data is available (non-blocking check).
* If data is available, read it to flush.
*/
struct pollfd pfd;
pfd.fd = eventfdFd;
pfd.events = POLLIN;
pfd.revents = 0;
int poll_ret = poll(&pfd, 1, 0); // Timeout 0 = non-blocking
if (poll_ret > 0 && (pfd.revents & POLLIN))
{
uint64_t discard;
ssize_t ret = read(eventfdFd, &discard, sizeof(discard));
(void)ret; // Ignore errors - just trying to flush
}
eventfdDesc = std::make_unique<boost::asio::posix::stream_descriptor>(
parent.device->componentThread->getIoService(), eventfdFd);
if (!eventfdDesc)
{
throw std::runtime_error(std::string(__func__)
+ ": failed to create eventfd stream descriptor");
}
// Get UDP socket file descriptor
int udpFd = pcloudDataFdDesc->native_handle();
if (udpFd < 0)
{
throw std::runtime_error(std::string(__func__)
+ ": invalid UDP socket file descriptor");
}
// Prepare SQEs for each slot in the frame
struct io_uring_sqe *sqe;
for (size_t i = 0; i < frameAssemblyDesc->numSlots; ++i)
{
sqe = io_uring_get_sqe(&ring);
if (!sqe)
{
throw std::runtime_error(std::string(__func__)
+ ": failed to get SQE for slot " + std::to_string(i));
}
io_uring_prep_recvmsg(sqe, udpFd, &assembledSlotsTracker[i].msgHdr, 0);
// Set user_data to slot index for tracking
io_uring_sqe_set_data(sqe, reinterpret_cast<void*>(i));
}
// Submit all SQEs
int ret = io_uring_submit(&ring);
if (ret < 0)
{
throw std::runtime_error(std::string(__func__)
+ ": io_uring_submit failed: " + std::strerror(errno)
+ " (errno=" + std::to_string(errno) + ")");
}
// Start listening for CQE notifications on eventfd
eventfdDesc->async_read_some(
boost::asio::buffer(&eventfd_value, sizeof(eventfd_value)),
std::bind(
&IoUringAssemblyEngine::onEventfdRead, this,
std::placeholders::_1,
std::placeholders::_2));
}
bool IoUringAssemblyEngine::stop()
{
// Acquire and release lock tightly around setting the flag
SpinLock::Guard lock(shouldAcceptRequestsLock);
bool wasAcceptingRequests = shouldAcceptRequests;
shouldAcceptRequests = false;
return wasAcceptingRequests;
}
void IoUringAssemblyEngine::assemblyCycleComplete()
{
// Cancel in-flight stall timeout timer
stallTimer.cancel();
onCqeReadyCallback = std::move([](void *, int){});
if (frameAssemblyDesc)
{
struct io_uring_sqe *sqe = io_uring_get_sqe(&ring);
if (!sqe)
{
std::cerr << __func__ << ": failed to get SQE for cancel op. "
<< "Continuing cleanup without cancelling.\n";
goto cleanup_eventfd;
}
/* Cancel all in-flight operations on our ring
* using IORING_ASYNC_CANCEL_ANY. Identify the CQE for the cancel
* op as numSlots since numSlots is an invalid slot index for a
* real slot.
*/
io_uring_prep_cancel(
sqe, reinterpret_cast<void*>(frameAssemblyDesc->numSlots),
IORING_ASYNC_CANCEL_ANY);
io_uring_submit(&ring);
/* Wait for cancellation to complete. According to the man page,
* cancellation is synchronous and a CQE is guaranteed to be
* generated by the time submission returns.
*/
struct io_uring_cqe *cqe;
bool sawCancelCqe = false;
while (io_uring_peek_cqe(&ring, &cqe) == 0)
{
// Call seen() on all CQEs for completeness/correctness.
io_uring_cqe_seen(&ring, cqe);
void *user_data = io_uring_cqe_get_data(cqe);
if (user_data == reinterpret_cast<void*>(
frameAssemblyDesc->numSlots))
{
sawCancelCqe = true;
}
}
if (!sawCancelCqe && smoHooksPtr->OptionParser_getOptions().verbose) {
std::cerr << __func__ << ": no CQE seen for cancel operation\n";
}
}
cleanup_eventfd:
if (eventfdDesc)
{
/** EXPLANATION:
* The goal here is to ensure that our io_service's event loop will not
* get any events from the eventfd after we've called
* assemblyCycleComplete(). So we completely deinitialize the eventfd
* descriptor.
*
* But we still want to reuse the underlying eventfd file descriptor,
* itself in the next resetAndAssembleFrame() cycle, so we call
* release() instead of reset() to ensure that the underlying fd
* is not closed.
*
* However, we need to close the descriptor's association with the
* io_service before releasing it, otherwise Boost.Asio will complain
* when we try to create a new descriptor with the same fd.
*/
/** CAVEAT:
* There's a rare but real race condition here where the eventfd gets an
* event signaled on it, and while boost is internally processing that
* event to enqeue our handler, we call cancel() and release() here.
* If boost internally has locking on the stream_descriptor object,
* this should be fine. But just in case it doesn't, I'm just
* documenting that possibility here.
*
* There's nothing we can really do about it except know that it would
* be very rarely happen; and that we can't do anything about it short
* of modifying the boost.Asio code.
*/
eventfdDesc->cancel();
eventfdDesc->release();
/* Destroy the descriptor object (now that it's unregistered, destroying
* it won't close the fd since release() transferred ownership back)
*/
eventfdDesc.reset();
}
}
// Continuation class for assembleFrameReq
class IoUringAssemblyEngine::AssembleFrameReq
: public PostedAsynchronousContinuation<
IoUringAssemblyEngine::assembleFrameReqCbFn>
{
public:
AssembleFrameReq(
IoUringAssemblyEngine& engine_,
const std::shared_ptr<ComponentThread>& caller,
Callback<IoUringAssemblyEngine::assembleFrameReqCbFn> cb)
: PostedAsynchronousContinuation<
IoUringAssemblyEngine::assembleFrameReqCbFn>(caller, cb),
engine(engine_),
loop(engine_.frameAssemblyDesc->numSlots),
timerFired(false), handlerExecuted(false)
{}
void callOriginalCallback(bool success, AsynchronousLoop loop)
{
callOriginalCb(success, loop);
}
public:
void assembleFrameReq1_posted(
std::shared_ptr<AssembleFrameReq> context)
{
SpinLock::Guard lock(engine.shouldAcceptRequestsLock);
if (!engine.shouldAcceptRequests)
{
context->callOriginalCallback(false, AsynchronousLoop(0));
return;
}
// Initialize loop with number of slots
context->loop = AsynchronousLoop(engine.frameAssemblyDesc->numSlots);
// Record assembly start time
engine.assemblyStartTime = std::chrono::high_resolution_clock::now();
/** FIXME:
* I'm suspicious of this std::bind return object here. What if us
* setting it to null inside of stop() doesn't actually cause the
* object to be destroyed? This would cause this contin's sh_ptr's
* reference count to never reach 0, causing a memory leak.
*/
engine.resetAndAssembleFrame(
std::bind(&AssembleFrameReq::assembleFrameReq2_2,
context.get(), context,
std::placeholders::_1, std::placeholders::_2));
// Set up timeout timer for CONFIG_STIMBUFF_FRAME_PERIOD_MS/2 ms
engine.stallTimer.expires_from_now(
boost::posix_time::milliseconds(
CONFIG_STIMBUFF_FRAME_PERIOD_MS / 2));
engine.stallTimer.async_wait(
std::bind(&AssembleFrameReq::assembleFrameReq2_1,
context.get(), context,
std::placeholders::_1));
}
void assembleFrameReq2_1(
std::shared_ptr<AssembleFrameReq> context,
const boost::system::error_code& error)
{
// Check if timer was cancelled (ignore if operation_aborted)
if (error == boost::asio::error::operation_aborted) { return; }
/** EXPLANATION:
* This lock acquisition here will also cover the call to
* assembleFrameReq3 below. Because of that, it means that the
* requirement that the lock be held while accessing
* the metadata that's destroyed in stop() is satisfied.
*
* In theory though, we shouldn't need to hold the lock into
* assembleFrameReq3 below because that function doesn't really access
* any state that's destroyed in stop()? But I'm not sure, and we have
* indeed seen a SEGFAULT even in the current code with locking, so
* I'm going to hold the lock here for now.
*/
SpinLock::Guard lock(context->engine.shouldAcceptRequestsLock);
if (!context->engine.shouldAcceptRequests)
{
context->engine.assemblyCycleComplete();
context->loop.setRemainingIterationsToFailure();
context->callOriginalCallback(false, context->loop);
return;
}
// Set timer fired flag
context->timerFired.store(true);
context->assembleFrameReq3(context);
}
void assembleFrameReq2_2(
std::shared_ptr<AssembleFrameReq> context,
void *user_data, int cqe_result)
{
// NB: The lock was acquired by onEventFdRead before calling this func
if (!context->engine.shouldAcceptRequests)
{
context->engine.assemblyCycleComplete();
context->loop.setRemainingIterationsToFailure();
context->callOriginalCallback(false, context->loop);
return;
}
// Extract index from user_data and mark slot as assembled if successful
size_t index = reinterpret_cast<size_t>(user_data);
bool success = (cqe_result >= 0);
if (success && index < context->engine.assembledSlotsTracker.size()) {
context->engine.assembledSlotsTracker[index].assembled = true;
}
// Caller decides success: result >= 0 means success
if (context->loop.incrementSuccessOrFailureAndTestForCompletionDueTo(
success))
{
// Loop is complete, call oracle function
context->assembleFrameReq3(context);
}
}
void assembleFrameReq3(
std::shared_ptr<AssembleFrameReq> context
)
{
/** EXPLANATION:
* All branch paths that invoke this unifyig oracle function are
* expected to already hold the shouldAcceptRequestsLock before calling
* it.
*/
// Ensure we only execute once using atomic exchange
if (context->handlerExecuted.exchange(true)) { return; }
// Record assembly end time
context->engine.assemblyEndTime =
std::chrono::high_resolution_clock::now();
// Cancel the timer, stop the engine and process frame, if any.
context->engine.assemblyCycleComplete();
/** EXPLANATION:
* Timeout doesn't necessarily mean error.
*
* If we received zero dgrams from the device, that is indeed an error.
* But if we received some dgrams, but not all, that is not an error:
* it just means we didn't receive as much data as we would have liked.
*/
// Error: no slots succeeded - no data received successfully.
if (context->loop.nSucceeded.load() == 0)
{
context->callOriginalCallback(false, context->loop);
return;
}
#if 0
// Artificially create random dummy slots for testing
context->engine.randomDummySlotFiller(context->loop);
#endif
// Fill un-assembled slots with dummy datagrams
context->engine.fillUnAssembledSlotsWithDummyDgrams();
#if 0
// Print first 4 bytes of each slot (whether assembled or not)
if (context->engine.frameAssemblyDesc)
{
for (size_t i = 0; i < context->engine.frameAssemblyDesc->numSlots; ++i) {
context->engine.printSlotBytes(i, 4);
}
}
#endif
if (context->loop.nSucceeded.load() >= context->loop.nTotal)
{
// Success: all or more slots succeeded
if (context->loop.nSucceeded.load() > context->loop.nTotal)
{
std::cerr << __func__ << ": nSucceeded > nTotal: succ ("
<< context->loop.nSucceeded.load()
<< ") > nTotal (" << context->loop.nTotal << ")\n";
}
context->callOriginalCallback(true, context->loop);
return;
}
if (context->loop.nSucceeded.load() < context->loop.nTotal)
{
// Success: some slots succeeded (less than total)
// Note: dummy fill for un-assembled slots will be implemented later
context->callOriginalCallback(true, context->loop);
return;
}
if (smoHooksPtr->OptionParser_getOptions().verbose)
{
std::cerr << __func__ << ": Invalid state: nSucceeded ("
<< context->loop.nSucceeded.load()
<< ") < nTotal (" << context->loop.nTotal << ")" << std::endl;
}
context->callOriginalCallback(false, context->loop);
return;
}
public:
IoUringAssemblyEngine& engine;
AsynchronousLoop loop;
std::atomic<bool> timerFired;
std::atomic<bool> handlerExecuted;
};
void IoUringAssemblyEngine::assembleFrameReq(
Callback<assembleFrameReqCbFn> cb)
{
{
SpinLock::Guard lock(shouldAcceptRequestsLock);
if (!shouldAcceptRequests)
{
cb.callbackFn(false, AsynchronousLoop(0));
return;
}
}
const auto& caller = smoHooksPtr->ComponentThread_getSelf();
auto request = std::make_shared<AssembleFrameReq>(
*this, caller, std::move(cb));
parent.device->componentThread->getIoService().post(
STC(std::bind(
&AssembleFrameReq::assembleFrameReq1_posted,
request.get(), request)));
}
void IoUringAssemblyEngine::onEventfdRead(
const boost::system::error_code& error,
std::size_t bytes_transferred)
{
(void)bytes_transferred;
// Ignore cancellation errors
if (error == boost::asio::error::operation_aborted) { return; }
/** EXPLANATION:
* This lock should be held throughout this method to ensure that the
* IoUringAssemblyEngine's per-assembly state isn't destroyed while this
* handler is running.
*/
SpinLock::Guard lock(shouldAcceptRequestsLock);
/** EXPLANATION:
* You'd think we should put check for shouldAcceptRequests here and
* `return` here if !shouldAcceptRequests, but we shouldn't because
* that would mean that we can't invoke the caller's callback. This would
* make the caller freeze forever.
*
* Instead we just let the onCqeReadyCallback check for
* shouldAcceptRequests. That way the onCqeReadyCallback can actually
* invoke the caller's callback, as it should. We have no knowledge of the
* caller's callback because we don't have access to the caller's
* continuation object. The onCqeReadyCallback does have access to it,
* so we leave that up to it.
*/
/** FIXME:
* It may be necessary to specifically check for and handle the cancel op
* CQE here. I'm not sure as yet though, but I'll highlight it here for now.
*/
// Process all available CQEs and call callback for each one
struct io_uring_cqe *cqe;
while (io_uring_peek_cqe(&ring, &cqe) == 0)
{
// Get user_data from the CQE
void* user_data = io_uring_cqe_get_data(cqe);
// Get result from the CQE
int cqe_result = cqe->res;
// Mark the CQE as seen
io_uring_cqe_seen(&ring, cqe);
/** EXPLANATION:
* Call the user-provided callback for this CQE with its user_data and
* result.
*
* 1. Notice that we call the caller's cb *after* marking the CQE as
* seen. We may later need to change this if the caller needs
* information from the CQE before it is marked as seen.
*
* 2. Notice that we do not check for or filter out the cancel op CQE
* here. The caller's handler will be able to see the cancel op CQE
* because of this.
*/
if (onCqeReadyCallback) {
onCqeReadyCallback(user_data, cqe_result);
}
}
/** EXPLANATION:
* But we do put a `return` here because we know that at this point, the
* caller's callback has already been invoked.
*/
if (!shouldAcceptRequests
|| eventfdDesc == nullptr || !eventfdDesc->is_open())
{
return;
}
// Re-arm the eventfd read for next CQE notification
eventfdDesc->async_read_some(
boost::asio::buffer(&eventfd_value, sizeof(eventfd_value)),
std::bind(
&IoUringAssemblyEngine::onEventfdRead, this,
std::placeholders::_1,
std::placeholders::_2));
}
void IoUringAssemblyEngine::fillUnAssembledSlotsWithDummyDgrams()
{
if (!frameAssemblyDesc)
{ return; }
for (size_t i = 0; i < frameAssemblyDesc->numSlots; ++i)
{
// Only fill slots that were not successfully assembled
if (i >= assembledSlotsTracker.size()
|| assembledSlotsTracker[i].assembled)
{
continue;
}
// Placement construct DummyLivoxEthHeader in the slot
new (frameAssemblyDesc->slots[i].vaddr) DummyLivoxEthHeader();
}
}
void IoUringAssemblyEngine::randomDummySlotFiller(AsynchronousLoop& loop)
{
if (!frameAssemblyDesc)
{ return; }
// Check if there are already dummies (natural dummy instance)
uint32_t nSucceeded = loop.nSucceeded.load();
uint32_t nTotal = loop.nTotal;
uint32_t nFailed = loop.nFailed.load();
if (nFailed > 0 || nSucceeded < nTotal)
{
std::cout << __func__ << ": Natural dummy instance detected (nSucceeded="
<< nSucceeded << ", nTotal=" << nTotal << ", nFailed=" << nFailed
<< "), skipping artificial dummy creation" << std::endl;
return;
}
// Randomly select a number of slots to make into dummies (less than total)
std::uniform_int_distribution<size_t> numDummiesDist(1, nTotal - 1);
size_t numDummiesToCreate = numDummiesDist(randomGenerator);
std::uniform_int_distribution<size_t> slotIndexDist(0, nTotal - 1);
size_t dummiesCreated = 0;
size_t maxAttempts = nTotal * 10; // Safety limit to prevent infinite loop
size_t attempts = 0;
// Mark random slots as unassembled
while (dummiesCreated < numDummiesToCreate && attempts < maxAttempts)
{
++attempts;
size_t randomIndex = slotIndexDist(randomGenerator);
// Skip if already unassembled, re-roll
if (randomIndex >= assembledSlotsTracker.size()
|| !assembledSlotsTracker[randomIndex].assembled)
{
continue;
}
// Mark as unassembled
assembledSlotsTracker[randomIndex].assembled = false;
++dummiesCreated;
}
if (dummiesCreated < numDummiesToCreate)
{
std::cerr << __func__ << ": Warning: Could only create " << dummiesCreated
<< " dummy slots out of " << numDummiesToCreate
<< " requested (max attempts reached)" << std::endl;
numDummiesToCreate = dummiesCreated;
}
// Update the AsynchronousLoop to reflect the new number of dummies
// Since we only reach here when nSucceeded == nTotal and nFailed == 0,
// we can directly calculate the new values
uint32_t newSucceeded = nTotal - static_cast<uint32_t>(numDummiesToCreate);
uint32_t newFailed = static_cast<uint32_t>(numDummiesToCreate);
loop.nSucceeded.store(newSucceeded);
loop.nFailed.store(newFailed);
std::cout << __func__ << ": Artificially created " << numDummiesToCreate
<< " dummy slots (nSucceeded: " << nTotal << " -> "
<< newSucceeded << ", nFailed: 0 -> " << newFailed << ")" << std::endl;
}
void IoUringAssemblyEngine::printSlotBytes(size_t slotIndex, size_t nBytes)
{
if (!frameAssemblyDesc)
{
std::cerr << __func__ << ": frameAssemblyDesc is null" << std::endl;
return;
}
if (slotIndex >= frameAssemblyDesc->numSlots)
{
std::cerr << __func__ << ": slotIndex " << slotIndex
<< " out of range (numSlots=" << frameAssemblyDesc->numSlots
<< ")" << std::endl;
return;
}
const auto& slot = frameAssemblyDesc->slots[slotIndex];
size_t bytesToPrint = std::min(nBytes, static_cast<size_t>(slot.nBytes));
const uint8_t* data = reinterpret_cast<const uint8_t*>(slot.vaddr);
std::cout << __func__ << ": Slot " << slotIndex << " vaddr=" << (void*)slot.vaddr
<< " (" << bytesToPrint
<< " bytes):" << std::endl;
// Print hex dump format: offset | hex bytes | ASCII
const size_t bytesPerLine = 16;
for (size_t offset = 0; offset < bytesToPrint; offset += bytesPerLine)
{
// Print offset
std::cout << std::hex << std::setfill('0') << std::setw(4)
<< offset << ": ";
// Print hex bytes
for (size_t i = 0; i < bytesPerLine; ++i)
{
if (offset + i < bytesToPrint)
{
std::cout << std::setw(2) << static_cast<unsigned>(data[offset + i])
<< " ";
}
else
{
std::cout << " ";
}
}
// Print ASCII representation
std::cout << " |";
for (size_t i = 0; i < bytesPerLine && offset + i < bytesToPrint; ++i)
{
uint8_t byte = data[offset + i];
char c = (byte >= 32 && byte < 127) ? static_cast<char>(byte) : '.';
std::cout << c;
}
std::cout << "|" << std::dec << std::endl;
}
}
std::chrono::milliseconds IoUringAssemblyEngine::getAssemblyDuration() const
{
auto duration = assemblyEndTime - assemblyStartTime;
if (duration.count() < 0)
{
return std::chrono::milliseconds(0);
}
return std::chrono::duration_cast<std::chrono::milliseconds>(duration);
}
} // namespace stim_buff
} // namespace smo