321 lines
8.4 KiB
C++
321 lines
8.4 KiB
C++
#include <unistd.h>
|
|
#include <iostream>
|
|
#include <pthread.h>
|
|
#include <sched.h>
|
|
#include <boost/asio.hpp>
|
|
#include <opts.h>
|
|
#include <mind.h>
|
|
#include <componentThread.h>
|
|
#include <marionette/marionette.h>
|
|
|
|
namespace smo {
|
|
|
|
thread_local std::shared_ptr<ComponentThread> thisComponentThread;
|
|
|
|
namespace mrntt {
|
|
extern std::shared_ptr<ComponentThread> mrntt;
|
|
}
|
|
|
|
// Implementation of static method
|
|
std::shared_ptr<ComponentThread> ComponentThread::getMrntt()
|
|
{
|
|
return mrntt::mrntt;
|
|
}
|
|
|
|
void ComponentThread::initializeTls(void)
|
|
{
|
|
thisComponentThread = shared_from_this();
|
|
}
|
|
|
|
const std::shared_ptr<ComponentThread> ComponentThread::getSelf(void)
|
|
{
|
|
if (!thisComponentThread)
|
|
{
|
|
throw std::runtime_error(std::string(__func__)
|
|
+ ": TLS not initialized");
|
|
}
|
|
|
|
return thisComponentThread;
|
|
}
|
|
|
|
void ComponentThread::main(ComponentThread& self)
|
|
{
|
|
|
|
if (OptionParser::getOptions().verbose)
|
|
{
|
|
std::cout << self.name << ":" << __func__ << ": Waiting for JOLT"
|
|
<<"\n";
|
|
}
|
|
|
|
self.getIoService().run();
|
|
self.initializeTls();
|
|
|
|
std::cout << self.name << ":" << __func__ << ": Entering event loop" <<"\n";
|
|
|
|
/* We loop here because when an exception is caught, we need to first catch
|
|
* it in the catch blocks. We bubble the exception to mrntt in the catch
|
|
* blocks, and then we loop here to await control messages from mrntt.
|
|
*
|
|
* We can't just exit on our own. Rather, we must wait for mrntt to tell us
|
|
* to exit. When we wish to finally exit, we set keepLooping to false.
|
|
*/
|
|
for (self.keepLooping = true; self.keepLooping;)
|
|
{
|
|
bool sendExceptionInd = false;
|
|
|
|
try {
|
|
/** EXPLANATION:
|
|
* This reset() call is crucial for async bridging patterns
|
|
* to work.
|
|
* When the outermost thread's io_service is stop()ped (e.g.,
|
|
* from JOLT sequence), it won't process any new work until
|
|
* reset() is called, even if nested async operations try to
|
|
* post work to it. This means async bridges invoked from
|
|
* the outermost thread main sequence won't work until this
|
|
* reset() call.
|
|
*/
|
|
self.getIoService().reset();
|
|
self.getIoService().run();
|
|
}
|
|
catch (const std::exception& e)
|
|
{
|
|
sendExceptionInd = true;
|
|
std::cerr << self.name << ":" << __func__
|
|
<< ": Exception occurred: " << e.what() << "\n";
|
|
}
|
|
catch (...)
|
|
{
|
|
sendExceptionInd = true;
|
|
std::cerr << self.name << ":" << __func__
|
|
<< ": Unknown exception occurred" << "\n";
|
|
}
|
|
|
|
if (sendExceptionInd) { mrntt::mrntt->exceptionInd(self); }
|
|
}
|
|
|
|
std::cout << self.name << ":" << __func__ << ": Exited event loop" << "\n";
|
|
}
|
|
|
|
// Thread management method implementations
|
|
void ComponentThread::startThreadReq(std::function<void()> callback)
|
|
{
|
|
this->getIoService().post([this, caller = getSelf(), callback]()
|
|
{
|
|
std::cout << "Thread '" << name << "': handling startThread." << "\n";
|
|
|
|
// Execute private setup sequence here
|
|
// This is where each thread would implement its specific initialization
|
|
|
|
if (callback) {
|
|
caller->getIoService().post(callback);
|
|
}
|
|
});
|
|
}
|
|
|
|
void ComponentThread::cleanup(void)
|
|
{
|
|
this->keepLooping = false;
|
|
}
|
|
|
|
void ComponentThread::exitThreadReq(std::function<void()> callback)
|
|
{
|
|
// Post to the main io_service
|
|
this->getIoService().post([this, caller = getSelf(), callback]()
|
|
{
|
|
std::cout << "Thread '" << name << "': handling exitThread "
|
|
"(main queue)." << std::endl;
|
|
|
|
cleanup();
|
|
|
|
// Stop the main io_service to exit the thread
|
|
io_service.stop();
|
|
if (callback) { caller->getIoService().post(callback); }
|
|
});
|
|
|
|
// Also post to the pause io_service
|
|
this->pause_io_service.post([this, caller = getSelf(), callback]()
|
|
{
|
|
std::cout << "Thread '" << name << "': handling exitThread "
|
|
"(pause queue)." << std::endl;
|
|
|
|
cleanup();
|
|
|
|
// Stop both io_services to exit the thread
|
|
pause_io_service.stop();
|
|
io_service.stop();
|
|
if (callback) { caller->getIoService().post(callback); }
|
|
});
|
|
}
|
|
|
|
void ComponentThread::pauseThreadReq(std::function<void()> callback)
|
|
{
|
|
this->getIoService().post([this, caller = getSelf(), callback]()
|
|
{
|
|
std::cout << "Thread '" << name << "': handling pauseThread."
|
|
<< std::endl;
|
|
|
|
if (callback) {
|
|
caller->getIoService().post(callback);
|
|
}
|
|
|
|
// Reset the pause io_service before running to ensure it can run again
|
|
pause_io_service.reset();
|
|
// Run the pause io_service to block this thread
|
|
pause_io_service.run();
|
|
});
|
|
}
|
|
|
|
void ComponentThread::resumeThreadReq(std::function<void()> callback)
|
|
{
|
|
// Post to the pause_io_service to unblock the paused thread
|
|
pause_io_service.post([this, caller = getSelf(), callback]()
|
|
{
|
|
std::cout << "Thread '" << name << "': handling resumeThread."
|
|
<< std::endl;
|
|
|
|
if (callback) {
|
|
caller->getIoService().post(callback);
|
|
}
|
|
|
|
// Stop the pause_io_service to unblock the thread
|
|
pause_io_service.stop();
|
|
});
|
|
}
|
|
|
|
void ComponentThread::joltThreadReq(std::function<void()> callback)
|
|
{
|
|
this->getIoService().post([this, caller = getSelf(), callback]()
|
|
{
|
|
std::cout << "Thread '" << name << "': handling JOLT request." << "\n";
|
|
|
|
// Stop the main io_service to jolt the thread
|
|
io_service.stop();
|
|
|
|
if (callback) {
|
|
caller->getIoService().post(callback);
|
|
}
|
|
});
|
|
}
|
|
|
|
/* This shouldn't take a callback because the caller shouldn't expect to
|
|
* Mrntt to send a reply signal to it. Sending this Indication means that
|
|
* Mrntt will send the calling thread an exitThreadReq. When the caller
|
|
* processes that exitThreadReq(), the caller will exit its event loop and then
|
|
* terminate.
|
|
*
|
|
* Even if Mrntt sent a RDY response, the caller shouldn't actually be executing
|
|
* any longer to receive it anyway.
|
|
*/
|
|
void ComponentThread::exceptionInd(ComponentThread& thread)
|
|
{
|
|
if (this->id != ComponentThread::MRNTT)
|
|
{
|
|
throw std::runtime_error(std::string(__func__)
|
|
+ ": invoked on non-mrntt thread " + thread.name);
|
|
}
|
|
|
|
// Post the exception to the mrntt thread.
|
|
this->getIoService().post(
|
|
[&thread]()
|
|
{
|
|
std::cerr << "Mrntt: Exception occurred: in thread "
|
|
<< thread.name << ". Killing Salmanoff." << "\n";
|
|
|
|
/** EXPLANATION:
|
|
* An exception has occurred in one of a mind's threads. We need to
|
|
* shut down all of that particular mind's threads.
|
|
*/
|
|
thread.parent.finalizeReq([]() {
|
|
/** FIXME:
|
|
* When we eventually support multiple minds, we should remove this
|
|
* since it causes marionette to exit, even if there are other minds
|
|
* that are still running.
|
|
*/
|
|
smo::mrntt::exitMarionetteLoop();
|
|
});
|
|
});
|
|
}
|
|
|
|
void ComponentThread::userShutdownInd()
|
|
{
|
|
if (this->id != ComponentThread::MRNTT)
|
|
{
|
|
throw std::runtime_error(std::string(__func__)
|
|
+ ": invoked on non-mrntt thread " + this->name);
|
|
}
|
|
|
|
// Post the user shutdown to the mrntt thread.
|
|
this->getIoService().post(
|
|
[this]()
|
|
{
|
|
std::cerr << "Mrntt: User requested shutdown (SIGINT)."
|
|
<< " Killing Salmanoff." << "\n";
|
|
|
|
/** EXPLANATION:
|
|
* A user has requested a shutdown. We need to shut down all of the
|
|
* threads in all running Minds.
|
|
*/
|
|
parent.finalizeReq([]() {
|
|
/** FIXME:
|
|
* When we eventually support multiple minds, we should remove this
|
|
* since it causes marionette to exit, even if there are other minds
|
|
* that are still running.
|
|
*/
|
|
smo::mrntt::exitMarionetteLoop();
|
|
});
|
|
});
|
|
}
|
|
|
|
// CPU management method implementations
|
|
int ComponentThread::getAvailableCpuCount()
|
|
{
|
|
int cpuCount = sysconf(_SC_NPROCESSORS_ONLN);
|
|
if (cpuCount <= 0)
|
|
{
|
|
throw std::runtime_error(std::string(__func__)
|
|
+ ": Failed to determine CPU count");
|
|
}
|
|
|
|
// Check if std::thread::hardware_concurrency() matches sysconf result
|
|
unsigned int hwConcurrency = std::thread::hardware_concurrency();
|
|
if (hwConcurrency != static_cast<unsigned int>(cpuCount))
|
|
{
|
|
std::cerr << "Warning: CPU count mismatch - "
|
|
"std::thread::hardware_concurrency() = "
|
|
<< hwConcurrency << ", sysconf(_SC_NPROCESSORS_ONLN) = "
|
|
<< cpuCount << "\n";
|
|
}
|
|
|
|
return cpuCount;
|
|
}
|
|
|
|
void ComponentThread::pinToCpu(int cpuId)
|
|
{
|
|
if (cpuId < 0)
|
|
{
|
|
throw std::runtime_error(std::string(__func__)
|
|
+ ": Invalid CPU ID: " + std::to_string(cpuId));
|
|
}
|
|
|
|
cpu_set_t cpuset;
|
|
CPU_ZERO(&cpuset);
|
|
CPU_SET(cpuId, &cpuset);
|
|
|
|
int result = pthread_setaffinity_np(
|
|
thread.native_handle(), sizeof(cpu_set_t), &cpuset);
|
|
if (result != 0)
|
|
{
|
|
throw std::runtime_error(std::string(__func__)
|
|
+ ": Failed to pin thread to CPU " + std::to_string(cpuId)
|
|
+ ": " + std::strerror(result));
|
|
}
|
|
|
|
pinnedCpuId = cpuId;
|
|
if (OptionParser::getOptions().verbose)
|
|
{
|
|
std::cout << name << ": Pinned to CPU " << cpuId << "\n";
|
|
}
|
|
}
|
|
|
|
} // namespace smo
|