32 lines
554 B
C++
32 lines
554 B
C++
#ifndef SIMULATOR_H
|
|
#define SIMULATOR_H
|
|
|
|
#include <simulator/scene.h>
|
|
|
|
namespace simulator {
|
|
|
|
class Simulator {
|
|
public:
|
|
Simulator(const Simulator&) = delete;
|
|
void operator=(const Simulator&) = delete;
|
|
|
|
static Simulator& instance()
|
|
{
|
|
static Simulator instance;
|
|
return instance;
|
|
}
|
|
|
|
void initialize();
|
|
void loadScene(scene::Scene::Id sceneId, scene::Scene &scene);
|
|
|
|
private:
|
|
Simulator() = default;
|
|
~Simulator() = default;
|
|
|
|
scene::Scene::Id sceneId;
|
|
scene::Scene scene;
|
|
};
|
|
|
|
}
|
|
|
|
#endif // SIMULATOR_H
|