4.4 KiB
Stencils
Overview
Stencils are an intrin info event data type used by SMO to efficiently identify and process intrinsic stimuli (postrins and negtrins). Each stim feature may have a stencil type if it's expected that devices exporting stimbuffs for that feature can raise intrins. Stencils are derived classes that provide sparse lists of body spots whose stim feature values have passed the importance threshold for a particular intrin.
Purpose
Stencils enable SMO's mind layer to quickly "just know" where an intrin is occurring on the body. When an intrin is raised, SMO doesn't have to first scan its percepts to figure out where the intrin is. The stencil descriptors tell it exactly which body spots are raising it.
This direct information also assists SMO in narrowing down the scope of its DB searches for methods to handle (increase or decrease) the stimval. For example, for a pcloudIntensity negtrin, we don't search DB by trying to match all possible body spots with their stimvals. Rather, we search for all the body spots that are described in the stencil. This optimizes DB searches and also makes negtrin relieving/postrin satisfying searches more explicit and obviously scoped items of knowledge. The eventual solution is automatically classified as being a method to relieve/satisfy intrins at this point on the body and not just hazily generally for "all over the body". We get to make the new item of knowledge more specific.
Format and Allocation Model
Stencils' formats are specified and standardized by SMO, as well as the number of stencils that a stimbuff may deliver at once. But the size of the stencil allocated by a stimbuff cannot be known by the SMO layer. Only the stimbuff itself knows how much memory is required to hold a stencil for describing intrin events that it raises.
For example, only the livoxGen1 stimbuff knows the upper bound on how many sparse descriptors are needed to describe an ambience event, for its current configuration. Because for example, the stencil memory size is determined by its nDgramsPerFrame parameter.
So SMO must specify the format and number of stencils (for rate limiting) per stimbuff. But the stimbuff library will determine internally the memory size required for each stencil. This means that SMO can't pre-allocate and loan stencils to the stimbuffs. That would be ideal because it would give total control to SMO over intrin events -- because SMO could reject any intrin event whose stencil's internal memory doesn't match one that it previously loaned out.
We could probably still enforce this by making the stimbuffs "register" their stencils with SMO before raising intrins. This would have the effect of ensuring that SMO can verify that only its permitted number of stencils have been allocated. Moreover, we also regain the ability to reject stencils whose internal memory doesn't match the memory of a registered stencil.
But it's fine because we don't expect the relationship between SMO and stimbuff libraries to be inimical enough for security measures like that to be non-negotiable.
n-stencils QualeIfaceApi Parameter
A new qualeIfaceApi parameter called n-stencils tells the stimbuff how
many stencils it can allocate and deliver to SMO simultaneously. The
stimbuff must wait until SMO returns stencils to it via postrinEventRdy or
negtrinEventRdy before delivering new intrin events. Stimbuffs can deliver
as many intrin events as they have stencils for. When all of their stencils
have been given to SMO, they must wait until SMO returns a stencil before
raising new intrins.
Specification:
- The parameter is specified as part of the
quale-iface-api-paramsin the DAP specification - The value is an integer representing the maximum number of stencils that can be allocated simultaneously
- This parameter controls rate limiting for intrin events
- Stimbuffs must respect this limit and wait for stencil returns before allocating new ones
Example:
+idev|my-device|pcloudAmbience(n-stencils=4)|livoxGen1-pcloud()|livoxProto1()|3JEDK380010Z39
This example allows the stimbuff to allocate up to 4 stencils simultaneously.
Notes
The stencil registration mechanism discussed above is not currently implemented. The current design relies on the cooperative relationship between SMO and stimbuff libraries, where stimbuffs are expected to respect the n-stencils limit without requiring explicit registration or validation by SMO.