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libspinscale/include/spinscale/componentThread.h

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#ifndef COMPONENT_THREAD_H
#define COMPONENT_THREAD_H
#include <boostAsioLinkageFix.h>
#include <atomic>
#include <thread>
#include <unordered_map>
#include <boost/asio/io_service.hpp>
#include <stdexcept>
#include <queue>
#include <functional>
#include <pthread.h>
#include <sched.h>
#include <unistd.h>
#include <memory>
#include <spinscale/callback.h>
#include <cstdint>
#include <string>
namespace sscl {
class PuppetComponent;
class PuppeteerThread;
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class PuppetThread;
namespace pptr {
class PuppeteerComponent;
}
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// ThreadId is a generic type - application-specific enums should be defined elsewhere
typedef uint8_t ThreadId;
class ComponentThread
{
protected:
ComponentThread(ThreadId _id)
: id(_id), name(getThreadName(_id)), work(io_service)
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{}
public:
virtual ~ComponentThread() = default;
// getThreadName implementation is provided by application code
static std::string getThreadName(ThreadId id);
void cleanup(void);
boost::asio::io_service& getIoService(void) { return io_service; }
static const std::shared_ptr<ComponentThread> getSelf(void);
static bool tlsInitialized(void);
static void setPuppeteerThread(const std::shared_ptr<PuppeteerThread> &t);
static void setPuppeteerThreadId(ThreadId id);
static std::shared_ptr<PuppeteerThread> getPptr();
static std::shared_ptr<PuppeteerThread> getPuppeteer()
{ return getPptr(); }
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// CPU management methods
static int getAvailableCpuCount();
typedef std::function<void()> mindShutdownIndOpCbFn;
// Intentionally doesn't take a callback.
void exceptionInd(const std::shared_ptr<ComponentThread> &faultyThread);
// Intentionally doesn't take a callback.
void userShutdownInd();
public:
ThreadId id;
std::string name;
boost::asio::io_service io_service;
boost::asio::io_service::work work;
std::atomic<bool> keepLooping;
};
class PuppeteerThread
: public std::enable_shared_from_this<PuppeteerThread>,
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public ComponentThread
{
public:
typedef void (*preJoltHookFn)(PuppeteerThread &);
struct EntryFnArguments
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{
PuppeteerThread &usableBeforeJolt;
/** EXPLANATION:
* The `Puppet*Component` ref points at the Component object which this
* thread is associated with. However, we have no guarantee that this
* object has been constructed at the point of OS thread entry.
*
* Hence this ref must be dereferenced only after JOLT.
*/
pptr::PuppeteerComponent &useOnlyAfterJolt;
preJoltHookFn preJoltHook;
};
using entryPointFn = std::function<void(const EntryFnArguments &)>;
PuppeteerThread(
ThreadId id, entryPointFn entryPoint,
pptr::PuppeteerComponent &component,
preJoltHookFn preJoltFn)
: ComponentThread(id),
entryFnArguments(*this, component, preJoltFn),
thread(std::move(entryPoint), std::cref(entryFnArguments))
{}
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void initializeTls(void);
void exitLoop(void);
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public:
EntryFnArguments entryFnArguments;
/** EXPLANATION:
* Must always be memberwise-initialized last.
* This ensures that the ref to this `ComponentThread` object, which is
* passed to the entry point function, is fully constructed when the OS
* thread begins executing.
*/
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std::thread thread;
};
class PuppetThread
: public std::enable_shared_from_this<PuppetThread>,
public ComponentThread
{
public:
typedef void (*preJoltHookFn)(PuppetThread &);
struct EntryFnArguments
{
PuppetThread &usableBeforeJolt;
/** See comment above in:
* PuppeteerThread::EntryFnArguments::useOnlyAfterJolt.
*/
PuppetComponent &useOnlyAfterJolt;
preJoltHookFn preJoltHook;
};
using entryPointFn = std::function<void(const EntryFnArguments &)>;
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enum class ThreadOp
{
START,
PAUSE,
RESUME,
EXIT,
JOLT,
N_ITEMS
};
PuppetThread(
ThreadId _id, entryPointFn entryPoint, PuppetComponent &component,
preJoltHookFn preJoltFn)
: ComponentThread(_id),
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pinnedCpuId(-1),
pause_work(pause_io_service),
entryFnArguments(*this, component, preJoltFn),
thread(std::move(entryPoint), std::cref(entryFnArguments))
{}
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virtual ~PuppetThread() = default;
void initializeTls(void);
// Thread management methods
typedef std::function<void()> threadLifetimeMgmtOpCbFn;
void startThreadReq(Callback<threadLifetimeMgmtOpCbFn> callback);
void exitThreadReq(Callback<threadLifetimeMgmtOpCbFn> callback);
void pauseThreadReq(Callback<threadLifetimeMgmtOpCbFn> callback);
void resumeThreadReq(Callback<threadLifetimeMgmtOpCbFn> callback);
/**
* JOLTs this thread to begin processing after global initialization.
*
* JOLTing is the mechanism that allows threads to enter their main
* event loops and set up TLS vars after all global constructors have
* completed. This prevents race conditions during system startup.
*
* @param selfPtr Shared pointer to this thread (required because TLS
* isn't set up yet, so shared_from_this() can't be used)
* @param callback Callback to invoke when JOLT completes
*/
void joltThreadReq(
const std::shared_ptr<PuppetThread>& selfPtr,
Callback<threadLifetimeMgmtOpCbFn> callback);
// CPU management methods
void pinToCpu(int cpuId);
public:
int pinnedCpuId;
boost::asio::io_service pause_io_service;
boost::asio::io_service::work pause_work;
public:
EntryFnArguments entryFnArguments;
/** Must always be memberwise-initialized last.
* See comment on `PuppeteerThread::thread` for explanation.
*/
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std::thread thread;
public:
class ThreadLifetimeMgmtOp;
};
namespace pptr {
extern std::shared_ptr<PuppeteerThread> thread;
extern ThreadId puppeteerThreadId;
} // namespace pptr
} // namespace sscl
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#endif // COMPONENT_THREAD_H