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https://github.com/latentPrion/libspinscale.git
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main
| Author | SHA1 | Date | |
|---|---|---|---|
| b4b61bb2b6 | |||
| a7521f3760 | |||
| e6a924a3f7 | |||
| 01a9c6ecc9 | |||
| e813962168 | |||
| a3931d7b8f |
@@ -75,6 +75,7 @@ add_library(spinscale SHARED
|
||||
src/lockerAndInvokerBase.cpp
|
||||
src/componentThread.cpp
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src/component.cpp
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src/puppeteerComponent.cpp
|
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src/puppetApplication.cpp
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src/runtime.cpp
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src/callableTracer.cpp
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@@ -34,9 +34,9 @@ public:
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{ break; }
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/** EXPLANATION:
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* In the mrntt and mind thread loops we call checkException() after
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* run() returns, but we don't have to do that here because
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* setException() calls stop.
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* In the puppeteer and mind thread loops we call checkException()
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* after run() returns, but we don't have to do that here because
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* setException() calls stop().
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*
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* So if an exception is set on our thread, we'll break out of this
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* loop due to the check for stopped() above, and that'll take us
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@@ -2,15 +2,28 @@
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#define COMPONENT_H
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#include <config.h>
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#include <atomic>
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#include <memory>
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#include <functional>
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#include <spinscale/callback.h>
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#include <spinscale/puppetApplication.h>
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namespace sscl {
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class ComponentThread;
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class PuppetThread;
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/** EXPLANATION:
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* Components are API-exposing sub-components of an application. They are used
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* aggregate the resources and API of some logically distinct sub-system into
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* a single abstract entity. Basically, a component is a way to bind some APIs
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* and resources to a particular thread. Ideally, all accesses to the resources
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* of a component should be made through the component's APIs.
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*
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* Multiple components can share the same thread; and for this reason, each
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* component must be supplied with a reference to the thread it shares.
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* This amounts to saying that a single thread may expose and serve multiple
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* APIs.
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*/
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class Component
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{
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public:
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@@ -27,15 +40,52 @@ class PuppetComponent
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: public Component
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{
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public:
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virtual void handleLoopExceptionHook() = 0;
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PuppetComponent(
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PuppetApplication &parent,
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const std::shared_ptr<ComponentThread> &thread);
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const std::shared_ptr<PuppetThread> &thread);
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~PuppetComponent() = default;
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static void defaultPuppetMain(const PuppetThread::EntryFnArguments &args);
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public:
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PuppetApplication &parent;
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protected:
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virtual void postJoltHook() {}
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virtual void preLoopHook() {}
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virtual void postLoopHook() {}
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};
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namespace pptr {
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class PuppeteerComponent
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: public Component
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{
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public:
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virtual void handleLoopExceptionHook() = 0;
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PuppeteerComponent(const std::shared_ptr<PuppeteerThread> &thread);
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~PuppeteerComponent() = default;
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|
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static void defaultPuppeteerMain(
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const PuppeteerThread::EntryFnArguments &args);
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protected:
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virtual void postJoltHook() {}
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virtual void tryBlock1Hook() {}
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virtual void preLoopHook() {}
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virtual void postLoopHook() {}
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virtual void postTryBlock1CatchHook() {}
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virtual void handleTryBlock1TypedException(const std::exception& e);
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virtual void handleTryBlock1UnknownException();
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};
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extern std::atomic<int> exitCode;
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} // namespace pptr
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} // namespace sscl
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#endif // COMPONENT_H
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@@ -19,35 +19,38 @@
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namespace sscl {
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class MarionetteThread;
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class PuppetComponent;
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class PuppeteerThread;
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class PuppetThread;
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namespace pptr {
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class PuppeteerComponent;
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}
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// ThreadId is a generic type - application-specific enums should be defined elsewhere
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typedef uint8_t ThreadId;
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class ComponentThread
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{
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protected:
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ComponentThread(ThreadId _id)
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: id(_id), name(getThreadName(_id)),
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work(io_service)
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ComponentThread(ThreadId _id, std::string _name)
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||||
: id(_id), name(std::move(_name)), work(io_service)
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{}
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public:
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virtual ~ComponentThread() = default;
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|
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// getThreadName implementation is provided by application code
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static std::string getThreadName(ThreadId id);
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|
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void cleanup(void);
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boost::asio::io_service& getIoService(void) { return io_service; }
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static const std::shared_ptr<ComponentThread> getSelf(void);
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static bool tlsInitialized(void);
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static std::shared_ptr<MarionetteThread> getMrntt();
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typedef void (mainFn)(ComponentThread &self);
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static void setPuppeteerThread(const std::shared_ptr<PuppeteerThread> &t);
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static void setPuppeteerThreadId(ThreadId id);
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static std::shared_ptr<PuppeteerThread> getPptr();
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static std::shared_ptr<PuppeteerThread> getPuppeteer()
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{ return getPptr(); }
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|
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// CPU management methods
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static int getAvailableCpuCount();
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@@ -66,21 +69,50 @@ public:
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std::atomic<bool> keepLooping;
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};
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|
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class MarionetteThread
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: public std::enable_shared_from_this<MarionetteThread>,
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class PuppeteerThread
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: public std::enable_shared_from_this<PuppeteerThread>,
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public ComponentThread
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{
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public:
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MarionetteThread(ThreadId id = 0)
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: ComponentThread(id),
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thread(main, std::ref(*this))
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{
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}
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typedef void (*preJoltHookFn)(PuppeteerThread &);
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struct EntryFnArguments
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{
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PuppeteerThread &usableBeforeJolt;
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/** EXPLANATION:
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* The `Puppet*Component` ref points at the Component object which this
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* thread is associated with. However, we have no guarantee that this
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* object has been constructed at the point of OS thread entry.
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*
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* Hence this ref must be dereferenced only after JOLT.
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*/
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pptr::PuppeteerComponent &useOnlyAfterJolt;
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preJoltHookFn preJoltHook;
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};
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using entryPointFn = std::function<void(const EntryFnArguments &)>;
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|
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PuppeteerThread(
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ThreadId id, std::string name,
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entryPointFn entryPoint,
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pptr::PuppeteerComponent &component,
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preJoltHookFn preJoltFn)
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: ComponentThread(id, std::move(name)),
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entryFnArguments(*this, component, preJoltFn),
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thread(std::move(entryPoint), std::cref(entryFnArguments))
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{}
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static void main(MarionetteThread& self);
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void initializeTls(void);
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void exitLoop(void);
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|
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public:
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EntryFnArguments entryFnArguments;
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/** EXPLANATION:
|
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* Must always be memberwise-initialized last.
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* This ensures that the ref to this `ComponentThread` object, which is
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* passed to the entry point function, is fully constructed when the OS
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* thread begins executing.
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||||
*/
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std::thread thread;
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||||
};
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@@ -89,6 +121,20 @@ class PuppetThread
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public ComponentThread
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{
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public:
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typedef void (*preJoltHookFn)(PuppetThread &);
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|
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struct EntryFnArguments
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{
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PuppetThread &usableBeforeJolt;
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/** See comment above in:
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* PuppeteerThread::EntryFnArguments::useOnlyAfterJolt.
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*/
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PuppetComponent &useOnlyAfterJolt;
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preJoltHookFn preJoltHook;
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||||
};
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||||
|
||||
using entryPointFn = std::function<void(const EntryFnArguments &)>;
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||||
|
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enum class ThreadOp
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{
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START,
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@@ -99,17 +145,19 @@ public:
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N_ITEMS
|
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};
|
||||
|
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PuppetThread(ThreadId _id)
|
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: ComponentThread(_id),
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PuppetThread(
|
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ThreadId _id, std::string name,
|
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entryPointFn entryPoint, PuppetComponent &component,
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preJoltHookFn preJoltFn)
|
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: ComponentThread(_id, std::move(name)),
|
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pinnedCpuId(-1),
|
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pause_work(pause_io_service),
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thread(main, std::ref(*this))
|
||||
{
|
||||
}
|
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entryFnArguments(*this, component, preJoltFn),
|
||||
thread(std::move(entryPoint), std::cref(entryFnArguments))
|
||||
{}
|
||||
|
||||
virtual ~PuppetThread() = default;
|
||||
|
||||
static void main(PuppetThread& self);
|
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void initializeTls(void);
|
||||
|
||||
// Thread management methods
|
||||
@@ -137,31 +185,27 @@ public:
|
||||
// CPU management methods
|
||||
void pinToCpu(int cpuId);
|
||||
|
||||
protected:
|
||||
/**
|
||||
* Handle exception - called from main() when an exception occurs.
|
||||
* Derived classes can override to provide application-specific handling.
|
||||
*/
|
||||
virtual void handleException() {}
|
||||
|
||||
public:
|
||||
int pinnedCpuId;
|
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boost::asio::io_service pause_io_service;
|
||||
boost::asio::io_service::work pause_work;
|
||||
|
||||
public:
|
||||
EntryFnArguments entryFnArguments;
|
||||
/** Must always be memberwise-initialized last.
|
||||
* See comment on `PuppeteerThread::thread` for explanation.
|
||||
*/
|
||||
std::thread thread;
|
||||
|
||||
public:
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||||
class ThreadLifetimeMgmtOp;
|
||||
};
|
||||
|
||||
namespace mrntt {
|
||||
extern std::shared_ptr<MarionetteThread> thread;
|
||||
namespace pptr {
|
||||
extern std::shared_ptr<PuppeteerThread> thread;
|
||||
extern ThreadId puppeteerThreadId;
|
||||
} // namespace pptr
|
||||
|
||||
// Forward declaration for marionette thread ID management
|
||||
// Must be after sscl namespace so ThreadId is defined
|
||||
extern ThreadId marionetteThreadId;
|
||||
void setMarionetteThreadId(ThreadId id);
|
||||
} // namespace mrntt
|
||||
}
|
||||
} // namespace sscl
|
||||
|
||||
#endif // COMPONENT_THREAD_H
|
||||
|
||||
@@ -1,60 +0,0 @@
|
||||
#ifndef _MARIONETTE_H
|
||||
#define _MARIONETTE_H
|
||||
|
||||
#include <cstdint>
|
||||
#include <atomic>
|
||||
#include <memory>
|
||||
#include <spinscale/component.h>
|
||||
|
||||
namespace sscl {
|
||||
|
||||
class MarionetteThread;
|
||||
|
||||
namespace mrntt {
|
||||
|
||||
class MarionetteComponent
|
||||
: public sscl::Component
|
||||
{
|
||||
public:
|
||||
MarionetteComponent(const std::shared_ptr<sscl::ComponentThread> &thread);
|
||||
~MarionetteComponent() = default;
|
||||
|
||||
public:
|
||||
typedef std::function<void(bool)> mrnttLifetimeMgmtOpCbFn;
|
||||
void initializeReq(sscl::Callback<mrnttLifetimeMgmtOpCbFn> callback);
|
||||
void finalizeReq(sscl::Callback<mrnttLifetimeMgmtOpCbFn> callback);
|
||||
// Intentionally doesn't take a callback.
|
||||
void exceptionInd();
|
||||
|
||||
private:
|
||||
class MrnttLifetimeMgmtOp;
|
||||
class TerminationEvent;
|
||||
};
|
||||
|
||||
extern std::shared_ptr<sscl::MarionetteThread> thread;
|
||||
|
||||
extern std::atomic<int> exitCode;
|
||||
void exitMarionetteLoop();
|
||||
void marionetteFinalizeReqCb(bool success);
|
||||
extern MarionetteComponent mrntt;
|
||||
|
||||
} // namespace mrntt
|
||||
|
||||
struct CrtCommandLineArgs
|
||||
{
|
||||
CrtCommandLineArgs(int argc, char *argv[], char *envp[])
|
||||
: argc(argc), argv(argv), envp(envp)
|
||||
{}
|
||||
|
||||
int argc;
|
||||
char **argv;
|
||||
char **envp;
|
||||
|
||||
static void set(int argc, char *argv[], char *envp[]);
|
||||
};
|
||||
|
||||
extern CrtCommandLineArgs crtCommandLineArgs;
|
||||
|
||||
} // namespace sscl
|
||||
|
||||
#endif // _MARIONETTE_H
|
||||
23
include/spinscale/runtime.h
Normal file
23
include/spinscale/runtime.h
Normal file
@@ -0,0 +1,23 @@
|
||||
#ifndef RUNTIME_H
|
||||
#define RUNTIME_H
|
||||
|
||||
namespace sscl {
|
||||
|
||||
struct CrtCommandLineArgs
|
||||
{
|
||||
CrtCommandLineArgs(int argc, char *argv[], char *envp[])
|
||||
: argc(argc), argv(argv), envp(envp)
|
||||
{}
|
||||
|
||||
int argc;
|
||||
char **argv;
|
||||
char **envp;
|
||||
|
||||
static void set(int argc, char *argv[], char *envp[]);
|
||||
};
|
||||
|
||||
extern CrtCommandLineArgs crtCommandLineArgs;
|
||||
|
||||
} // namespace sscl
|
||||
|
||||
#endif // RUNTIME_H
|
||||
@@ -1,6 +1,8 @@
|
||||
#include <iostream>
|
||||
#include <pthread.h>
|
||||
#include <spinscale/component.h>
|
||||
#include <spinscale/componentThread.h>
|
||||
#include <spinscale/puppetApplication.h>
|
||||
#include <spinscale/marionette.h>
|
||||
|
||||
namespace sscl {
|
||||
|
||||
@@ -10,19 +12,86 @@ Component::Component(const std::shared_ptr<ComponentThread> &thread)
|
||||
}
|
||||
|
||||
PuppetComponent::PuppetComponent(
|
||||
PuppetApplication &parent, const std::shared_ptr<ComponentThread> &thread)
|
||||
PuppetApplication &parent, const std::shared_ptr<PuppetThread> &thread)
|
||||
: Component(thread),
|
||||
parent(parent)
|
||||
{
|
||||
}
|
||||
|
||||
namespace mrntt {
|
||||
void PuppetComponent::defaultPuppetMain(
|
||||
const PuppetThread::EntryFnArguments &args)
|
||||
{
|
||||
PuppetThread &thr = args.usableBeforeJolt;
|
||||
PuppetComponent &comp = args.useOnlyAfterJolt;
|
||||
|
||||
MarionetteComponent::MarionetteComponent(
|
||||
const std::shared_ptr<sscl::ComponentThread> &thread)
|
||||
if (args.preJoltHook) { args.preJoltHook(thr); }
|
||||
|
||||
/** FIXME:
|
||||
* Figure out why we don't call reset() here, and then explicitly document
|
||||
* it.
|
||||
*/
|
||||
thr.getIoService().run();
|
||||
thr.initializeTls();
|
||||
|
||||
comp.postJoltHook();
|
||||
comp.preLoopHook();
|
||||
|
||||
/* We loop here because when an exception is caught, we need to first catch
|
||||
* it in the catch blocks and invoke handleLoopExceptionHook so the
|
||||
* application can respond (e.g. notify a controller). We then re-enter
|
||||
* the loop to await control messages.
|
||||
*
|
||||
* We can't just exit on our own. Rather, keepLooping must be set to false
|
||||
* by the application when shutdown is desired.
|
||||
*/
|
||||
for (thr.keepLooping = true; thr.keepLooping;)
|
||||
{
|
||||
bool sendExceptionInd = false;
|
||||
|
||||
try {
|
||||
/** EXPLANATION:
|
||||
* This reset() call is crucial for async bridging patterns
|
||||
* to work.
|
||||
* When the outermost thread's io_service is stop()ped (e.g.,
|
||||
* from JOLT sequence), it won't process any new work until
|
||||
* reset() is called, even if nested async operations try to
|
||||
* post work to it. This means async bridges invoked from
|
||||
* the outermost thread main sequence won't work until this
|
||||
* reset() call.
|
||||
*/
|
||||
thr.getIoService().reset();
|
||||
thr.getIoService().run();
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
sendExceptionInd = true;
|
||||
std::cerr << thr.name << ":" << __func__
|
||||
<< ": Exception occurred: " << e.what() << "\n";
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
sendExceptionInd = true;
|
||||
std::cerr << thr.name << ":" << __func__
|
||||
<< ": Unknown exception occurred" << "\n";
|
||||
}
|
||||
|
||||
if (sendExceptionInd)
|
||||
{
|
||||
comp.handleLoopExceptionHook();
|
||||
}
|
||||
}
|
||||
|
||||
comp.postLoopHook();
|
||||
}
|
||||
|
||||
namespace pptr {
|
||||
|
||||
PuppeteerComponent::PuppeteerComponent(
|
||||
const std::shared_ptr<sscl::PuppeteerThread> &thread)
|
||||
: sscl::Component(thread)
|
||||
{
|
||||
}
|
||||
|
||||
} // namespace mrntt
|
||||
} // namespace pptr
|
||||
|
||||
} // namespace sscl
|
||||
|
||||
@@ -8,40 +8,51 @@
|
||||
#include <spinscale/asynchronousContinuation.h>
|
||||
#include <spinscale/callback.h>
|
||||
#include <spinscale/callableTracer.h>
|
||||
#include <spinscale/component.h>
|
||||
#include <spinscale/componentThread.h>
|
||||
#include <spinscale/marionette.h>
|
||||
|
||||
namespace sscl {
|
||||
|
||||
namespace mrntt {
|
||||
// Global variable to store the marionette thread ID
|
||||
// Default value is 0, but should be set by application code via setMarionetteThreadId()
|
||||
ThreadId marionetteThreadId = 0;
|
||||
namespace pptr {
|
||||
/* Global variable to store the puppeteer thread ID
|
||||
* Default value is 0, but should be set by application code via
|
||||
* ComponentThread::setPuppeteerThreadId().
|
||||
*/
|
||||
ThreadId puppeteerThreadId = 0;
|
||||
/* Global puppeteer thread instance - assigned by application code
|
||||
* (e.g. smo::mrntt::thread) via setPuppeteerThread().
|
||||
*/
|
||||
std::shared_ptr<PuppeteerThread> thread;
|
||||
|
||||
void setMarionetteThreadId(ThreadId id)
|
||||
{
|
||||
marionetteThreadId = id;
|
||||
}
|
||||
} // namespace mrntt
|
||||
|
||||
} // namespace sscl
|
||||
|
||||
namespace sscl {
|
||||
} // namespace pptr
|
||||
|
||||
thread_local std::shared_ptr<ComponentThread> thisComponentThread;
|
||||
|
||||
namespace mrntt {
|
||||
// Global marionette thread instance - defined here but initialized by application
|
||||
std::shared_ptr<MarionetteThread> thread;
|
||||
} // namespace mrntt
|
||||
|
||||
// Implementation of static method
|
||||
std::shared_ptr<MarionetteThread> ComponentThread::getMrntt()
|
||||
void ComponentThread::setPuppeteerThreadId(ThreadId id)
|
||||
{
|
||||
return sscl::mrntt::thread;
|
||||
pptr::puppeteerThreadId = id;
|
||||
}
|
||||
|
||||
void MarionetteThread::initializeTls(void)
|
||||
void ComponentThread::setPuppeteerThread(
|
||||
const std::shared_ptr<PuppeteerThread> &t
|
||||
)
|
||||
{
|
||||
pptr::thread = t;
|
||||
}
|
||||
|
||||
std::shared_ptr<PuppeteerThread> ComponentThread::getPptr()
|
||||
{
|
||||
return pptr::thread;
|
||||
}
|
||||
|
||||
void PuppeteerThread::exitLoop(void)
|
||||
{
|
||||
keepLooping = false;
|
||||
getIoService().stop();
|
||||
std::cout << name << ": Signaled main loop to exit." << "\n";
|
||||
}
|
||||
|
||||
void PuppeteerThread::initializeTls(void)
|
||||
{
|
||||
thisComponentThread = shared_from_this();
|
||||
}
|
||||
@@ -179,24 +190,24 @@ void PuppetThread::joltThreadReq(
|
||||
* We also can't use getSelf() as yet for the same reason: getSelf()
|
||||
* requires TLS to be set up.
|
||||
*
|
||||
* To obtain a sh_ptr to the caller, we just supply the mrntt thread since
|
||||
* JOLT is always invoked by the mrntt thread. The JOLT sequence that the
|
||||
* CRT main() function invokes on the mrntt thread is special since it
|
||||
* supplies cmdline args and envp.
|
||||
* To obtain a sh_ptr to the caller, we just supply the puppeteer thread
|
||||
* since JOLT is always invoked by the puppeteer thread. The JOLT sequence
|
||||
* that the CRT main() function invokes on the puppeteer thread is special
|
||||
* since it supplies cmdline args and envp.
|
||||
*
|
||||
* To obtain a sh_ptr to the target thread, we use the selfPtr parameter
|
||||
* passed in by the caller.
|
||||
*/
|
||||
if (id == sscl::mrntt::marionetteThreadId)
|
||||
if (id == sscl::pptr::puppeteerThreadId)
|
||||
{
|
||||
throw std::runtime_error(std::string(__func__)
|
||||
+ ": invoked on mrntt thread");
|
||||
+ ": invoked on puppeteer thread");
|
||||
}
|
||||
|
||||
std::shared_ptr<MarionetteThread> mrntt = sscl::mrntt::thread;
|
||||
std::shared_ptr<PuppeteerThread> puppeteer = pptr::thread;
|
||||
|
||||
auto request = std::make_shared<ThreadLifetimeMgmtOp>(
|
||||
mrntt, selfPtr, callback);
|
||||
puppeteer, selfPtr, callback);
|
||||
|
||||
this->getIoService().post(
|
||||
STC(std::bind(
|
||||
@@ -238,10 +249,10 @@ void PuppetThread::exitThreadReq(Callback<threadLifetimeMgmtOpCbFn> callback)
|
||||
|
||||
void PuppetThread::pauseThreadReq(Callback<threadLifetimeMgmtOpCbFn> callback)
|
||||
{
|
||||
if (id == sscl::mrntt::marionetteThreadId)
|
||||
if (id == sscl::pptr::puppeteerThreadId)
|
||||
{
|
||||
throw std::runtime_error(std::string(__func__)
|
||||
+ ": invoked on mrntt thread");
|
||||
+ ": invoked on puppeteer thread");
|
||||
}
|
||||
|
||||
std::shared_ptr<ComponentThread> caller = getSelf();
|
||||
@@ -257,10 +268,10 @@ void PuppetThread::pauseThreadReq(Callback<threadLifetimeMgmtOpCbFn> callback)
|
||||
|
||||
void PuppetThread::resumeThreadReq(Callback<threadLifetimeMgmtOpCbFn> callback)
|
||||
{
|
||||
if (id == sscl::mrntt::marionetteThreadId)
|
||||
if (id == sscl::pptr::puppeteerThreadId)
|
||||
{
|
||||
throw std::runtime_error(std::string(__func__)
|
||||
+ ": invoked on mrntt thread");
|
||||
+ ": invoked on puppeteer thread");
|
||||
}
|
||||
|
||||
// Post to the pause_io_service to unblock the paused thread
|
||||
|
||||
99
src/puppeteerComponent.cpp
Normal file
99
src/puppeteerComponent.cpp
Normal file
@@ -0,0 +1,99 @@
|
||||
#include <iostream>
|
||||
#include <pthread.h>
|
||||
#include <spinscale/component.h>
|
||||
#include <spinscale/componentThread.h>
|
||||
|
||||
namespace sscl {
|
||||
namespace pptr {
|
||||
|
||||
std::atomic<int> exitCode{0};
|
||||
|
||||
void PuppeteerComponent::defaultPuppeteerMain(
|
||||
const PuppeteerThread::EntryFnArguments &args)
|
||||
{
|
||||
PuppeteerThread &thr = args.usableBeforeJolt;
|
||||
PuppeteerComponent &comp = args.useOnlyAfterJolt;
|
||||
|
||||
if (args.preJoltHook) { args.preJoltHook(thr); }
|
||||
|
||||
thr.getIoService().reset();
|
||||
thr.getIoService().run();
|
||||
thr.initializeTls();
|
||||
|
||||
comp.postJoltHook();
|
||||
|
||||
try {
|
||||
comp.tryBlock1Hook();
|
||||
comp.preLoopHook();
|
||||
|
||||
/* We loop here because when an exception occurs, we need to
|
||||
* both direct the puppet threads to exit gracefully, and then we
|
||||
* also need to post messages to our own event loop to initiate
|
||||
* our own orderly exit. So we loop here to re-enter the event
|
||||
* loop, both to receive the ACK messages from the puppet
|
||||
* threads, and to post messages to our own event loop to
|
||||
* initiate our own orderly exit.
|
||||
*/
|
||||
for (thr.keepLooping = true; thr.keepLooping;)
|
||||
{
|
||||
bool sendExceptionInd = false;
|
||||
|
||||
try {
|
||||
/** EXPLANATION:
|
||||
* This reset() call is crucial for async bridging
|
||||
* patterns to work.
|
||||
* When the outermost thread's io_service is stop()ped
|
||||
* (e.g., from JOLT sequence), it won't process any new
|
||||
* work until reset() is called, even if nested async
|
||||
* operations try to post work to it. This means async
|
||||
* bridges invoked from the outermost thread main sequence
|
||||
* won't work until this reset() call.
|
||||
*/
|
||||
thr.getIoService().reset();
|
||||
thr.getIoService().run();
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
sendExceptionInd = true;
|
||||
std::cerr << thr.name << ":main: Exception occurred: "
|
||||
<< e.what() << "\n";
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
sendExceptionInd = true;
|
||||
std::cerr << thr.name
|
||||
<< ":main: Unknown exception occurred" << "\n";
|
||||
}
|
||||
|
||||
if (sendExceptionInd)
|
||||
{
|
||||
comp.handleLoopExceptionHook();
|
||||
}
|
||||
}
|
||||
|
||||
comp.postLoopHook();
|
||||
}
|
||||
catch (const std::exception& e)
|
||||
{
|
||||
comp.handleTryBlock1TypedException(e);
|
||||
}
|
||||
catch (...)
|
||||
{
|
||||
comp.handleTryBlock1UnknownException();
|
||||
}
|
||||
|
||||
comp.postTryBlock1CatchHook();
|
||||
}
|
||||
|
||||
void PuppeteerComponent::handleTryBlock1TypedException(const std::exception& e)
|
||||
{
|
||||
std::cerr << "main: Exception occurred: " << e.what() << std::endl;
|
||||
}
|
||||
|
||||
void PuppeteerComponent::handleTryBlock1UnknownException()
|
||||
{
|
||||
std::cerr << "main: Unknown exception occurred" << std::endl;
|
||||
}
|
||||
|
||||
} // namespace pptr
|
||||
} // namespace sscl
|
||||
@@ -1,4 +1,4 @@
|
||||
#include <spinscale/marionette.h>
|
||||
#include <spinscale/runtime.h>
|
||||
|
||||
namespace sscl {
|
||||
|
||||
|
||||
Reference in New Issue
Block a user